Playing against the NEW Skull Merchant | Dead by Daylight



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We’re testing out how things feel to play against the newly reworked Skull Merchant! … is she any fun to play against now?
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14 thoughts on “Playing against the NEW Skull Merchant | Dead by Daylight”

  1. I wish they did the “stationary cant see unless moving” drones thing if the drones are above generators to stop the 3 genning and kept the exposed effect when in the drones radius for too long so you could use the drones in chase better at least

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  2. Red light green light is a good change for her. Thank god chess merchant is finally dead. but the LOS requirement for the drones absolutely kills any real potential she has.

    I think the only way they could make skully fun in chase would be to give her drones different toggle-able modes primarily focused on offense. Like a toggle that hinders anybody inside, or applies hemorrhage and have it apply to even stationary survivors. Completely remove any information she gets from the drones besides "there's a guy somewhere in your drone setup" and only give her pinpoint tracking when they have a clawtrap. Basically have her as a killer with build a bear debuffs that can be tinkered with by survivors disabling drones.

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