Playing With AI BOTS in Dead by Daylight!



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Playing With AI BOTS in Dead by Daylight!
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41 thoughts on “Playing With AI BOTS in Dead by Daylight!”

  1. As a DBD Mobile player, here are the pros and cons of bots from my experience training with them. (excuse the long comment) 

    Pros: They are programmed to not be baby survivors or killers so the bots all know most of the basics of what to do: repair gens, vault, heal, unhook, and open exit gates for survivors. Chase, basic attack, and occasionally kick generators and utilize their power correctly. So consistent mid-tier difficulty. Survivor bots can also juke specific ranged abilities such as hatchets and shock therapy, as well as being able to detect a killer's presence when undetectable. Killer bots should be basically immune to flashlights since they end up chasing you just generally if they are blinded.

    Cons: The bots are not super advanced. Survivor bots will not know juking before getting hit, the right time to blind with a flashlight, how to utilize T-L walls or vaults properly, and how some killers specifically do or can not function like that a human player. Survivor bots, from what I observed, do not know how to disarm traps or solve the lament configuration. Killer bots may not know how to use their powers properly and they rarely kick gens.

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  2. 11:34 damn… bruh, that actually was a pretty good move
    BTW: sometimes trappers swing just to push survivors in a trap. Obviously, this is not the case, but it's interesting to check if other killers are also swinging erratically.

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  3. About a month ago I tried a game with bots (maybe they were different there, but acted like real people xD), and Jake healed me up to 99% and then left! I was injured till I found Claudette lol.

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  4. this is good addition to the game because beginners like me who want to train with some specific Killers this is good I can train with Bots but sometimes they're they're so good so they can help you to improve yourself and do better against Real players either survival or a killer

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  5. I swear to god one time a survivor bot perfectly played a tile and then greeded a pallet I swung through, stunned me and teabagged me. That was the only good survivor bot play i've seen and it had me dying laughing. Adam bots are built different i'm telling you.

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  6. They should give the bots perks, wouldn't even need to code if they don't want to give them extra accounting for it, just give them stuff they can use passively. Like for killer you could give them Brutal, Unrelenting (Really good considering how much they swing that weapon), Enduring, Tinkerer, Bamboozle, Superior Anatomy, Surge and so on. And for survivors you could have Lithe, Balanced, Iron Will, Borrowed TIme, Camaraderie, Botany, Sprint Burst, Prove Thy Self and so on. It would probably help the bots be more enjoyable to go against and they wouldn't even need coding since the perks just work regardless if the bots know they have them or not.

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  7. The killer bot could actually be very good if he just not swing every god damn second KEKL, the devs put stupid swing detection range for him, just for beginner practicing I guess. poor trapper

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