Red's Requested NEXT LEVEL CLOWN Build! – Dead by Daylight



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Dead by Daylight Requested Clown build forgoes early game pressure for chase potential and mid game gen power!

I hope you all are ready! Sit back and enjoy some Survivor massacre! Hope the dbd, dbd mobile Dead by daylight mobile, and dead by daylight crossplay communities all love the survivor gameplay and Rank 1 Clown Gameplay!

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0:00 Clown Build
01:18 Gameplay

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43 thoughts on “Red's Requested NEXT LEVEL CLOWN Build! – Dead by Daylight”

  1. Brutal Strength might actually be ok as is once the mid-chapter hits because of the lowered durations of pallet stuns plus pallet breaks already built into the patch. If you stack on Brutal Strength on top of all that you're already looking at survivor getting a few meters less distance after a break, which is comparable to what Save the Best for Last gives.

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  2. I got a crazy idea for a build

    No Hope Plague:
    Addons Purge Effectiveness and Black Incense
    Map: Midwich or The Game for ideal totem spots and it's an indoor map which makes the addons and perks more useful

    Devour Hope
    Scourge Hook Floods of Rage
    Furtive Chase
    Make your choice

    Just something I came up. Idea is to focus on punishing survivors for unhooking the obsession while also having some aces up your sleeve.

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  3. Got a fun build request for once the midchapter patch hits: "Juggernaut Michael". The idea is playing Michael as a Juggernaut that just goes in a beeline for survivors and nothing stops him.

    – Bamboozle: Faster vaults and block windows after a vault
    – Endurance: Faster pallet stun recovery
    – Brutal Strength: Faster pallet breaks
    – Fire Up: Both faster pallet breaks AND faster vaults that stacks with the above

    Add-ons
    – Infinite Evil: Once charged you stay in Evil 3 permanently, which also means for the rest of the game you have even faster vaults than before that stacks with both Bamboozle and Fire Up. With this and Fire Up and Bamboozle going simultaneously you basically vault windows as fast as survivors doing medium vaults!

    – J Meyer's Memorial : Faster Evil charge (to help spend less time stalking early game so you can get in to the vaulting and pallet breaking more quickly)

    The obvious downside to the build is it has no slowdown, but once the midchapter patch hits the hope is that build which focuses more on chases will fare better because of the extra 10 seconds per generator you have to reach them. The upside is once you've got Infinite Evil charged (and probably in that time lost 2 or 3 gens) you'll have boosts from that and Fire Up and can pretty much just force every pallet and ignore every window as you use your instant-down extended reach attacks.

    Hypothetically if I wanted to be less specialized I'd probably replace Fire Up with Jolt for some extra slowdown, but I'm really curious to see how it fares as is with no slowdown but really, really fast vaults and breaks.

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  4. I have an idea for a build I have yet to try out myself.
    Sneaky Anti-Heal Doctor:
    Monitor and Abuse, Nurse's calling, Sloppy Butcher, and Jolt
    Use both Purple and Yellow calm add-ons and as long as static blast is on cooldown and you are outside of chase you have a 10 meter terror radius. I figure sloppy and nurse's could get some nice sneaky hits when people are healing and Jolt is decent gen regression especially once it is updated

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  5. For brutal strength, i think the more pallets you break the higher the percentage goes for breaking pallets. Like maybe up to 40 percent, that would punish pre drops pretty good.

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  6. Maybe if brutal strength made the speed burst when hitting a survivor go to 1.7 seconds instead of 1.8. The ptb’s 1.8 seconds down from 2 seconds gets the survivor 4 seconds less meaning that it would be fair to assume that at 1.7 seconds the survivor would get 6 seconds less off chase.

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  7. Explosive Chase Ghostface:

    Jolt
    Bamboozle
    I'm All Ears
    Hex: Ruin

    Add Ons: Drop Knife Sheath, and Driver's License.

    The build I personally use on Ghostface. Jolt is an amazing perk in general on Ghostface when you get a marked down on sleepy survivors doing gens. For when they see you coming, Bamboozle and I'm all Ears allows you to be stronger in loops, and Hex: Ruin will punish them while you're chasing.

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  8. i’ve been playing killer more recently lately, and although i have the displeasure of getting juiced every two games it’s still cool to see what i learn from watching u play

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  9. I know there's alot of requests! But if you wanna consider it, I have a build for Nemesis:

    Relentless Aggression Nemesis Build, using the perks Enduring, Dissolution, STBFL and Hex: Crowd Control to remain oppressive in chase, trading slowdown for brutality, all while using the addons Marvin's Blood and T-virus sample to upgrade your mutation rate ASAP. Thanks for the constant, awesome videos you put out dude, I admire all the effort you put in. Much love mr. Red 😀

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  10. Bruh those bottles are on point and they’d be screwed with pinky finger hitting them directly, that being said some of the pathing they made makes me question MMR sometimes. It’s kinda dumb that I can’t see the player caliber anymore or have a clue what my MMR is “thanks devs”. 🤦‍♂️

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  11. it's a shame that the clown's pissbottle doesn't have a unique effect. Imagine if it lasted longer and had, I dunno, a STBFL effect. Or maybe a Brutal Strength effect. Just being the purple bottle in reverse is a shame. Oh well, I still love Clown, goofy ass motherfucker

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  12. For Brutal Strengh my idea is:
    -increase the Speed where you Break Pallets, Walls and Gens 20% Faster.
    -Kicking a Gen regresses an additional 2.5% instantly.
    -Kicking a Wall or Pallet will injure or put a survivor into the Deep Wound when they are within 1.5m range of it. (Splinters Hurt and if you noticed the iron/Steel bars between the Pallets you know why :D)

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  13. I know you already did an Oni one but I got a good one to ensure getting blood fury! 😊🩸🩸
    Perks: A nurses calling, Coulrophobia, Sloppy butcher, and Distressing
    Add-ons: Wooden Oni mask, and Splintered Hull
    Good luck on the "No time to heal" build on Oni!

    Reply
  14. Brutal strength should just turn it into 1 kick 🙃
    I just want it to be faster, Brutal Strenght doesn't really do much even after the indirect buff.
    If you don't resppect pallets and just eat and kick them, enduring is fine for that job on it's own sadly enough.

    Brutal just doesn't save you enough time to be worth a perk slot.

    Reply
  15. A more mechanical than buff than just numbers for brutal:
    If you collide with a pallet, it becomes damaged, maybe with a slight sound que to warn survivors, maybe stacking two or three times with at least a second between stacks. Damaged pallets get destroyed with a further bonus to action speed. It would be really risky to mindgame a killer around a pallet, because after wasting at most ten seconds of the killer's time, they get to break the pallet in a second or less while if you leave. Probably too strong though. I jsut like the idea of basically walking right over a pallet and stomping it to bits.

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