SAWR: "Stop saying they tunneled when you’re just terrible at hiding" – Dead by Daylight



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I figure I’ll just name this series “Scott Argues with Reddit” since I want to do it a lot.
http://www.twitch.tv/ScottJund

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40 thoughts on “SAWR: "Stop saying they tunneled when you’re just terrible at hiding" – Dead by Daylight”

  1. I as a killer will go after the unhooker more then the unhooked there is some exceptions though

    1) If you the unhooked BTBlocks me so I can't go after the unhooker I WILL Down and hook you again. If I'm tombstone Mike I'll kill you right there I often play as "don't BT Block" myers and do this exact thing to a ton of survivors. Do NOT bt block. YOU chose to get in the killers face to cause a problem. You suffer the consequences. Respect the killer

    2) If I am trying to pressure a particular pallet say a God Pallet to be destroyed I'll tunnel to get that pallet down. If you don't throw it you traded one resource for another.

    3) If im pressuring healing, don't think i'll just let you completely reset for free because you got off hook Especially underneath the hook you got off of.

    4) We are on the last 2 gens and There have been zero kills confirmed

    however if you are on the last two gens all of this etiquette goes out the window

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  2. I've gotten this so much lately, every other person on the team is amazing at hiding so all I find (Even when I ignore them off hook) is the unhookee. They somehow end up back in my path while I'm trying to figure out where the unhooker is.

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  3. @Scott Jund – what’s your opinion on taking a down for someone being tunneled. Assuming they’re on death hook. And assume you have 0-1 hook state(s) yourself. Apologies if repetitive.

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  4. > killer hooks
    > walks away to patrol/pressure
    > survivors unhook
    > the unhooker runs and hides
    > the only survivor you can find is the one that was on hook
    > gets called a tunneler for not throwing the game to find someone hiding

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  5. I often do the tunneling because person who did unhook is hiding immidietly after that and unhooked person is just easier to track because of pools of blood and moaning. So yeah, i think if you did the unhooking and then hiding – you actively killing the unhooked person

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  6. I only intentionally tunnel bots, because I figure let other people play the game while I get out the bot that replaced the person who dropped.

    There are times I got people out that appears like tunneling because they ran in front of me all the time. Like, am I supposed to ignore you when you run at me like a little kid running to hug their parent?

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  7. As a killer main I agree. I look for survivors, any survivors, near the hook. Whoever I see first gets chased. I know they are around there somewhere and it is my objective to hunt them down.

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  8. Honestly, I tunnel if someone unhooks close by and the unhooker just yeets into oblivion, leaving the unhooked survivor as the only survivor that I know the whereabouts that is a potential chase at the moment.

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  9. Problem is after 50 escapes, apparently your in the higher MMR now (according to choys hacker interview vid) when it takes wayyyyy more matches to develop skill (as we all know). So now you can be stuck with new team mates who are scared and still learning game awareness and such coz they went through a lucky streak for a day or 2 of baby killers n bots, throw in the fact that those first games are normally chill and you get newbies playing with vets pretty quick

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  10. I mean, 99% of the time I also try to be gone and onto the next survivor but when you then find the same survior litterally running at you having basically followed you before you manage to find someone else I'm afraid it's chopping time ¯_(ツ)_/¯. End of the day there are things that the surviors can do that are just as frustrating to the killers, It's all about trying to respectful and a bit of give and take.

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  11. You're taking a lot of blame away from the tunneling killer. The whole point of the reddit OP was that he thinks it's the survivor's fault and not the killer's. It's entirely up to a killer to tunnel. There's not much you can do in a scenario where a killer wants to tunnel. It's not the unhooker's fault either. There's a tiny bit they can do, but a tunneling killer WILL be able to tunnel in 99% of situations. It's entirely up to the killer to play in a fun way or not.

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  12. Unhook notifications should not exist. There should be a huge delay for when a survivor is unhooked or the killer needs to be a certain distance to be notified. Unhooked survivors should not leave scratch marks for 8 seconds or so 🙂

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  13. I regularly get survivors crying about tunneling, now don't get me wrong I really do not care if I tunnel, but there are times they cry about tunneling when literally I've hooked all 3 other survivors before hooking the crying survivor. That and when you patrol around gens find nobody cause they left early and are bush crouching, then someone gets unhooked, so you know theres 2 survivors there so you go back and the only person you find is the unhooked person cause the unhooker is bush crouching. It's literally not my/ the killers problem. Thats a you/your team problem.

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  14. i agree with the premise of the reddit post – before I've watched Scott's video just wanted to say that. it's not 'tunnellig' when a surb jumps off a hook and then goes to try and flashy the killer immediately lol. it's not 'tunnelling' when the killer lets a surb go and then the surb comes right back to loop/t-bag.

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  15. When I play killer I usually just take the free hit on the unhooked dude and go for the unhooker if visible, and depending on how good I'm doing I'll just leave for wherever I saw a guy last. I have lost close games due to my aversion to any form of "tunneling" but I do feel better about it atleast. As survivor, and especially in mid to low elo (I've just returned to the game), I get unhooked and I see the killer drop chase to run back for me. And if I'm the unhooker and he either takes the free hit and ignores or just completely ignores I'm not gonna get slugged for the guy to continue chasing him, I'll rather just go on gens.

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  16. I will not tunneling unless they do 1 of a few things.

    Sandbagged their teammates

    Brought a toxic MAP offering (badham, garden of joy, etc)

    Bodyblock me after getting unhooked/taking a hit with BT.

    Start doing a gen or totem in my face

    It's endgame and everyone else is healthy and I don't have a oneshot

    I feel like tunneling is warranted in these situations and will never blame a killer for tunneling someone that does any of these things

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  17. Tunnelling works, very well, and it is high reward, and that is why it is used so much.
    You can not hide from them when you are taken off hook. Perks are irrelevant. The killers are almost always, stood right there, at the unhook, as it happens. They know to stay outside of the "Face camping penalty" area after they hook (which also takes them outside of standard Kindred, etc).
    Then they watch for someone coming in to make the unhook. Then they will rush back in, and try to either scare the unhooker off (to run out the stage clock for the person on hook), or to free hit the person, as they make the run in. (Whatever the case, they are always very close or there at the moment of unhooking).
    By doing this "proxy-camping", the killers will mostly get a free hit on the unhooker as they move into make that unhook, and at the hook too. Thereby, leaving them already on the ground.
    This is also more likely, because the killers who do this "CaST"routine, are mostly using a killer with a one down power, (such as Bubba, Ghosty, Myers, or Billy), or one who can rush back in fast (like Wesker, Spirit, Wraith, or Blight), or one who can throw things back at the hook, as they run back in (e.g. Huntress, Trickster, Death slinger).
    These are killers who come to camp, slug and tunnel in most if not all games they play. They do not intend to patrol generators. They do not intend to go into chases with anyone who can loop. They mostly note who they think is the weakest player in the lobby, and go out to find them from the start.
    Moreover, they generally have chosen to take in perks like: "Make Your Choice", "Starstruck" or Chucky's "Friends" to assist in the takedown of both players at an unhooking. Perks like "Devour Hope" and "Rancour", are also often part of the pro-camper builds you see. Helping in the camping process efficiency. "Lethal Pursuer" and "Corrupt intervention", are also often used and paired, to increase the speed and efficiency of camp, slug, tunnel, from hook 1.
    The common strategy employed now in many games by these killers who often have 500 hours in game or much more, means the unhooker is often slugged, and then left on the floor, while the killer will fixate on the person that was unhooked. The perk "Off the record", will at best simply extend the chase off of hook a little bit. But that survivor will not get away most of the time. I would say 95% or more of the time OTR is ineffective. (DS is equally ineffective overall).
    This is why camp, slug and tunnel has become so common in the game. Increasingly so, year to year. It works well, and more so, if you set out to do it from Hook 1, using certain killers, and certain meta perk combinations.
    In my view "Camp, Slug, Tunnel", (CaST), has now ruined enough solo Q games to make the experience often devoid of fun for games in a row. And that is why many long term survivors have given up and gone for good in my experience.
    As a result of this process since 2021 in particular, the game is now full of mixed teams, in which often 1-2 players are low experience/low hours (xbox pass), and 1-2 are solo players. These team make ups, make camp and tunnel even more effective now. The teams lack the individual experience and overall coordination to identify and deal with it. And the more experienced players have become so sick of it, they cannot be bothered to try anymore. (This is also I think a big part of why there is so much, d/c, afk and self kill on hook in games. (They simply recognise the CaST routine)).
    In "defence" of what they do, these killers who camp, claim they are forced to do it, due to all the SWF teams they meet. But I think that is totally false. Firstly, because the one group it does not work against are the 4 person SWF teams. Clearly, we see it used at the start of the month at reset, when they are playing mixed teams and low experience teams. Moreover, in the recent "lights out" event, which clearly was killer sided, we saw it in full display too at crazy levels of use. Showing it is a choice used for easy games and progression, and not a necessity.
    Although, with that said, I think its interesting to note, that since camp, slug and tunnel from hook 1, is so effective, it often results in a 3-4k, with 30-40k bps, and 1 or 2 pips. So, this low skill strategy, is quite likely to mean CaST killers, ironically, (as the month progresses) do quickly rise up in grade and MMR, and so do meet more of the 4 person voiced linked serious SWF teams, than most other killers. (e.g. the MMR system, and the grind "Grade System" is so terribly flawed, in favour of pro-campers).
    Those players who say they escape off hook, all the time, and cite certain perks they use (like OTR, DS), are either mistaken, or still at low MMR in my view. (Like those who claim to loop killers in most games for 2-5 gens — it simply does not happen in real games, above low MMR. Killers don't chase long at mid to high MMR — they defend gens). *[And this is why we need to have "hardcore challenges", to get the noob killers chasing experienced survivors for 2-5 gens]
    We are a small group of friends, with no streaming aspirations at all. The video on our channel title page includes a game, with all of the above plainly in action. The problem as we see it, is this "Hook 1 CaST", has become normalised and common. (I've played from beta in 2016 as killer, solo survivor and in SWF teams, who were taking it very seriously, or not at all).

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  18. If the killer is close, PLEASE do not run in the same direction as the person unhooking. If I need pressure and I go back to the hook, I am not looking for the person straight off of hook. But if you run in the same direction, I have to follow both of you, and if your unhooker hides, I have to make up time lost by going for you. And if you're unhooking, do not hide like a little baby. If you're scared to take chase, you're not going to make it very far in this game.

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  19. I think the post is less about killers that actually tunnel and more about calling out survivors that incorrectly use the word tunnel, which is a significant amount. If a survivor gets off of hook and the killer sees scratch marks and an injured survivor full sprinting across the map, chances are they're not gonna turn a blind eye to it and give a survivor a free heal. And that's not tunneling. A killer specifically finding the guy they just hooked and ignoring everyone but that player IS tunneling, but the coincidental downing of a player who's been on the hook recently and made themselves obvious is not tunneling, but it's often labeled as that.

    It's a similar deal with survivors who cry tunnel after using their post hook endurance to body block for the unhooker. If you're putting yourself in harms way intentionally without any effort to actually get away from the hook and the killer, you're not being tunneled, you're making bad decisions.

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  20. The fact that this person is saying they're "exploring the map" and that people need to hide better should be a clear indicator that they are very inexperienced. Imagine hiding after getting unhooked instead of making distance…..

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  21. The thing about killers is they complain more than survivor, they buffed killer gen kicking, and hit cool down, they nerfed ds, prove, mft etc, they nerfed hatch, they nerfed the survivor healing speed and yet they still complain it’s horrible and I main killer! Plus they just buffed the killers again! Like this is now killer by daylight

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  22. Maybe if unhookers wouldn't hide for once, so I can actually chase them instead of the guy that leaves blood stains over my floor and runs at me as if he's invincible…
    Like half of those situations is literally just unhooker deciding to hide, or unhooked guy deciding to body block as if BT is meant to be a free pass rather than just a disincentive for killers.

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  23. It seems like every time I take a break from dbd and come back, the player base gets more and more toxic. And it makes me sick to think about how much money I've sunk into this game just to be talked to like shit.

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