Secret Unimplemented Concepts From DBD's History



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This video showcases 5 unimplemented concepts from Dead By Daylight’s early days

Footage from other people that I’ve used in this video:
https://youtu.be/TuyikCV4alM?si=rVF-5cjeTZdi1nvR
https://youtu.be/6eY5-LVygLk?si=SC51gnDd_klh42DP
https://youtu.be/Z06xsludCaA?si=ajsHGJYdFDlqj_G0
https://youtu.be/Rxf93WJnxOo?si=lr7C6lXs7QOJcynO
https://youtu.be/h_eafPjHQjc?si=B76f02L1vAIiLP3G
https://youtu.be/WSv_XpHQwh8?si=E8FvvOgQV9Dj_tBB
https://youtu.be/SrTuf7TtrgA?si=3t92XuaIMNxyFM-P
https://youtu.be/Pp2mE5h62e8?si=AAN3bI52Ib6bii5D
https://www.youtube.com/live/HSlaDMyYyEs?si=963R5cPg-3J7mpK6

Any other video footage that is not listed is either stuff that I’ve recorded myself or from the DBD Wiki

All images are from The DBD Wiki/YouTube/The DBD Artbook/Google Images

The Dead By Daylight Artbook: https://steamcommunity.com/sharedfiles/filedetails/?id=902373545

The Dead By Daylight Wiki:
https://deadbydaylight.fandom.com/wiki/Dead_by_Daylight_Wiki

Music:
Crosstown Traffic Remix – https://youtu.be/jctcTDZZyRg?si=uCX8QM-V0Nck7GaR
FNAF Venta Black – https://youtu.be/Rol9taLHOSI
March Of The Minis – https://youtu.be/iLEokhCpUuQ?si=700Xnb7ceaHgmPIq
Silent Hill 2 White Noiz – https://youtu.be/WZqiqeH_-o0?si=PDvFmaVk_tPxmYki

Timestamps:
0:00 – Improvised Hooks
1:29 – 3D Bloodweb
2:44 – Sewer Pipes
5:05 – Early Lobby Concepts
6:29 – Entity Whispers
8:23 – Outro

I’ll update the rest of this description a little bit later, I promise
anyways, hope u enjoy the video :3

source

22 thoughts on “Secret Unimplemented Concepts From DBD's History”

  1. Its pretty crazy how they had all these amazing / expensive ideas . But at the end of the day they gave us such a minimalistic game that in their eyes was not supossed to be a big success

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  2. the shrimp playing poker thing isnt completely random. They use it to say in roundabout that the sewers on swamp felt out of place, and thats why it didnt make the final cut. Just like shrimps playing poker is incredibly out of place.

    Reply
  3. In other words, a decent majority of their concepts, even the old map graphics/designs gave off a horror vibe, now they’ve pretty much moved away from making it a horror game. Which it really bums me out considering the amount of potential and iconic horror characters. I’m hoping for a Dead By Daylight 2 in the future that touches more on this!

    Reply

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