So its basically like a pyramid head freddy mix. Make traps while on the move that can do damage while at the same time that trap can go through objects to do damage. Fucking loving it lol
I feel like there’s some cool stuff in her kit, but needs a little bit more tweaking. Ideas like (Birds lasting 1s less and an additional 1s from those addons) (Slow down while charging power is stronger, to like 100 from 115, and lasts for as long as birds are waiting to be launched) (minimum travel distance to injure, so survivors going to break your crows are a little safer) (A couple extra seconds on the Cooldown to punish missing more)
How about the just change that the idle crows don't damage the survivor (and maybe disappear after touching). Only when the crows are launched, they damage the survivor. I think it would reward good positioning of the crows and timing of the launch idk
I wanna play this character before she gets neutered, but I don’t see her making it to the live server the way she is now. She has too much potential, and too little counterplay. I really wish for once we’d get a strong killer that people don’t bitch about, but with devs like these, I guess I’m asking too much. What I’m really dreading is how her release will fuck up console performance for another month and a half.
Weird thought. Would Zanshin tactics be good on her? You can see where pallets and windows are through walls, so maybe you can set up some traps and lead a survivor to the loops and get hit/ mark
Just saw a True video where he finds a girl and misses a swing on her proceeds to chase her to a window and prematurely swings and whiffs again and blames it on a nerf. I honestly have no clue what nerf he was talking about. Do you guys know? I haven't been keeping up
For once in a long time a killer finally has control over the game and scott here is say, "oh no a killer should not have control of the game in a horror game". 🤣
I'd rather her start strong then get tuned down rather than just be wimpy from the start, you're essentially overtraining going against her in her stronger patch so I personally enjoy the direction they're going.
I really think her ability shouldn't have collision, like running into the birds shouldn't do anything. She should also really not be 115, she is actually a killer that makes sense to be 110
What do you do? That is a question, yes. We'll have to see. Hopefully she won't be worse to play against than Trickster is.
Thanks for the video Scott.
So its basically like a pyramid head freddy mix. Make traps while on the move that can do damage while at the same time that trap can go through objects to do damage. Fucking loving it lol
I feel like there’s some cool stuff in her kit, but needs a little bit more tweaking. Ideas like
(Birds lasting 1s less and an additional 1s from those addons)
(Slow down while charging power is stronger, to like 100 from 115, and lasts for as long as birds are waiting to be launched)
(minimum travel distance to injure, so survivors going to break your crows are a little safer)
(A couple extra seconds on the Cooldown to punish missing more)
Obviously not all, but one or two would help.
Yup, they need to remove the trap aspect of this killer
How about the just change that the idle crows don't damage the survivor (and maybe disappear after touching). Only when the crows are launched, they damage the survivor. I think it would reward good positioning of the crows and timing of the launch idk
I wanna play this character before she gets neutered, but I don’t see her making it to the live server the way she is now. She has too much potential, and too little counterplay. I really wish for once we’d get a strong killer that people don’t bitch about, but with devs like these, I guess I’m asking too much. What I’m really dreading is how her release will fuck up console performance for another month and a half.
Weird thought. Would Zanshin tactics be good on her? You can see where pallets and windows are through walls, so maybe you can set up some traps and lead a survivor to the loops and get hit/ mark
If this killer isn't correctly tuned for live I'm just gonna spam it and be a general nuisance.
Dammit Scott, I wanted to know who left the match first
Random idea – maybe make additional crow placements auto-fire after a second passes.
I feel there should be a slow when she pulls up her power and reduce one charge
probably the most overtuned ability ive seen in dbd
Just saw a True video where he finds a girl and misses a swing on her proceeds to chase her to a window and prematurely swings and whiffs again and blames it on a nerf. I honestly have no clue what nerf he was talking about. Do you guys know? I haven't been keeping up
An interesting form of counter play yeah like pinhead and deathslinger after the nerf who both suck because of there counter play.
For once in a long time a killer finally has control over the game and scott here is say, "oh no a killer should not have control of the game in a horror game". 🤣
Just run calm spirit. If you don’t disturb the crows, they won’t disturb you
All these survivors in the comments, god forbid we get a decent killer on the roster
While you are in chase, you can also randomly fire the crows at gens off in the background too, you can chase and protect gens at the same time
Mikaela Reid =
"Ha ha! Nothing can beat my circle of healing stacked with med kits!"
The Artist =
"Hold my crows!"
I can see allot more DC's happening when survivors find out they are against the artist
my eyes hurt
"Can't just assume everyone has a flashlight at all times, that isn't fair"
Also thinks DS, BT, and Unbreakable are fine for the game
I'd rather her start strong then get tuned down rather than just be wimpy from the start, you're essentially overtraining going against her in her stronger patch so I personally enjoy the direction they're going.
I really am not looking forward to this killer releasing
What awful killer design, survivors can literally do nothing on loops, why do they keep adding boring no thought killers
From what I've seen, she's just Huntress without the need to be good at aiming. And she can hit you through walls. At least she looks fun to play.
I really think her ability shouldn't have collision, like running into the birds shouldn't do anything. She should also really not be 115, she is actually a killer that makes sense to be 110
Knowing the devs, the way they’ll balance her power is making cool down ridiculously slow or removing crows for some reason?
Hold w to win
I have realized they just used demogorgons model and I can't unsee it now.