Skull Merchant is even STRONGER in CHASE!!! | Dead by Daylight



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Hoi! Today’s Skull Merchant video will be about my chase build paired with Skull Merchant’s recent changes to make her power have some chase game to it! The build utilizes HASTE and survivor HINDRANCE to make droned areas/loops shut down for the survivors with the right plays and mind games! Kachow!

HASTE – A status benefit for both killer and survivor. Haste grants the user extra speed in movement! (In this case, 5% HASTE for each token of Play With Your Food and for every Claw Trapped survivor – read below for more info)!

HINDRANCE – A status affliction for both survivor and killer. When afflicted by this, your movement speed is reduced (In this case, my Strobes add-on inflicts 5% HINDRANCE on survivors)!

00:00 Intro and Skull Merchant Changes
05:38 Match 1 – RPD
16:17 Match 2 – Ironworks of Misery

SKULL MERCHANT – Fancy a guide on how to play this killer in a generator proxy that’s fun and actually good at the same time?? Look-see here 💖- https://www.youtube.com/watch?v=KraVyceWCF8&t=979s

Fancy a guide that showcases a unique Skull Merchant strategy that involves looping and chasing that’s very fun and engaging for both sides?
Here ya go!! 💖 https://www.youtube.com/watch?v=sgO_7BqACfI

There’s also Add-on showcases on my channel that into depth of fun strategies you can pull off while having fun with this killer!!
#dbd #dbdkiller #dbdkillergameplay #dbdnewupdate

SKULL MERCHANT CHANGES –
– Skull Merchant no longer gets her drones back immediately. You need to either down the Claw Trapped survivor or wait until their timer runs out (the Claw Trap will break automatically when fully depleted and cannot be reset)!
– Survivors who vault pallets with a Claw Trap will break both the pallet and Claw Trap!
– The Skull Merchant gains a flat Haste Status Effect for each Survivor detected on the radar. This bonus is lost when no Survivor is detected on the Radar.
One Survivor : +3% — Two Survivors: +5%
Three Survivors: +6% — Four Survivors: +7%!
– Survivors can no longer hack drones with a Claw Trap on them!

HASTE – A status benefit for both killer and survivor. Haste grants the user extra speed in movement!

ADD-ON CHANGES –
– Ultrasonic Trap Speaker (NEW EFFECT): Decrease the time it takes for Undetectable to take effect by 50%
– Increase the “Expired Batteries” add-on rarity to Ultra Rare (was Very Rare)
– Decrease the “Prototype Rotor” add-on rarity to Very Rare (was Ultra Rare)
– Increase Adaptive Lighting to 50% (was 20%)
– Decrease Expired Batteries to 40% (was 150%)

SKULL MERCHANT BUFFS –
-No more cooldown from placing drones!
-Drones have a 10-second cooldown to manually activate (was 12.5 seconds)!!
-Lock On (EXPOSED) is now 60 seconds long (was 30 seconds) and it resets if survivors enter an active drone!
-The incomplete Lock On (EXPOSED) timer will start to decay after 10 seconds has passed (was 5)!
– Killer can see the progress of Lock On!
– Drones cannot be hacked 10 seconds (was 5 seconds)!
– Skull Merchant now walks at 110% (4.4 m/s) mov. when holding the Tracker (was 100%/4.0 m/s)!
– Claw Trap battery buffed to 45 seconds duration (was 25 seconds)!
– Survivors can no longer see the indicator (orange eye) looking at them to show that Skull Merchant is watching them!

EXPOSED – A type of survivor affliction where any basic attack causes them to be put in the DYING STATE regardless if they’re fully healed or not. Does not cut through ENDURANCE

DYING STATE – The state the survivors are in when they are crawling and are completely helpless when they’re in this state!!

ENDURANCE – A status effect for the survivors that allow survivors to take another hit, this mostly results in the survivor getting afflicted by DEEP WOUND

DEEP WOUND – A status affliction for survivors that causes a need for survivors to mend, this will appear as a yellow bar near the survivor’s portrait on the UI (user interface), if the survivors do not mend when the yellow bar fully depletes, they will be forced into the DYING STATE!!

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18 thoughts on “Skull Merchant is even STRONGER in CHASE!!! | Dead by Daylight”

  1. I like how this build makes it possible to be faster than legion when they deepwound 4 survivors in a single frenzy and has tracking and has slowdown. 💀 this was fun to watch

    Reply
  2. Btw if you recall your drones you can get them back immediately so is best to have 2 drones set up at gens and 2 for chases so that way your always getting the speed boost and have some light gens defense. The best way to play her now.

    Reply
  3. I like to run spirit fury enduring on her.. thought about throwing in bamboozle as well but I found I get less value from that because they run away most times when you drop a drone anyway. I am still experimenting with her and adjusting builds. she is still fun, but I am on the fence about how I feel regarding these changes. I've never been a fan of the idea that survivors can hold my power hostage, and I don't feel the amount of haste really makes up for it. Hopefully it's not a one and done change and they continue to monitor and adjust as needed.

    Reply
  4. Hey man, love the content especially love the positivity you have regarding skull merchant and the unique build ideas you showcase for her, that aren't 3 gen. Keep it up!

    Reply
  5. Love ur videos but can u make the game a bit lower and ur voice a bit higher? (Volume way)👉👈 :3

    I would love to hear u better, without "pallet's; scream's; drone's sounds" i find ur Livegame commentary more important.

    I really love ur gameplay, I'm a "M1 killer" enjoyer myself and I feel like I can learn some tips from u

    Ps: on 25.03. (yesterday) was my Birthday (just wanted more attention this weekend 🗿)

    Reply

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