SMALL REWARD HUGE RISK, WHY? – Dead by Daylight!



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10 thoughts on “SMALL REWARD HUGE RISK, WHY? – Dead by Daylight!”

  1. I absolutely agree with the hooks instead of kills. When i play nurse, i don't need zo be careful who i chase or hook. But recently i started playing pyramid head and especially on higher ranks, matches are soooo much more fun when i go for hooks and many chases. I often get only 0-2 kills but barely below 25k.

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  2. When the game is balanced around players who aren't very good (hence survivors progress faster than killer), then the amazing players can capitalize on every advantage the game gives them and abuse it to some degree. Which is why maps should be a little smaller and certain tiles need to be looked at if this MMR thing goes through. Because the chase is the best part of the game.

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