STRESSHEAD! – Dead by Daylight!



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31 thoughts on “STRESSHEAD! – Dead by Daylight!”

  1. A nice buff for him would be the further you hit the survivor with the chains the longer it takes to break from them. Making a high risk high reward play rather than high risk low reward.

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  2. Pinhead's only strength is the chain hunts, tbh.

    His chains effectively are a clown bottle worth of slow down on their own, and WAY harder to use. (They slow down more than clown bottle, obv, but they also STOP YOU FROM MOVING ENTIRELY as you aim/fire them, etc, so. Roughly same distance covered.)

    It's honestly kinda weird that some people seem so attached to him when he actually feels like Clown but way harder 90% of the time

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  3. Everyone should just uninstall dead by daylight, at least then the devs might actually realize how stupid and unbalanced their game is and how stupid some of the players are for making them make these stupid decisions

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  4. I've been maining pinhead and I've won most of my games and I have to say the main thing that's holding him down is that his chains break wayyyyyyy tooooo quick and that the killer should not be able to break his own chains. Even if the chains took 0.5 or 1 second longer to break would help, imagine getting rewarded for using your power

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  5. This is why you bring a perk that makes these fuckers broken if they take a protection hit. Gens are going to go fast whether or not you have corrupt, deadlock, pop, etc. I bring perks that make body blocking a death sentence.

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  6. Perfect example of what sucks about boons around 9:21
    Tru3 goes to snuff out the heal totem (2nd one he's snuffed) and about 30 seconds later the same boon is relit.
    The whole match the survivors just tanked constant hits and ran around snapping chains for anyone being chased. How did they do it? CoH infinite quick healing. They had multiple CoH as well covering like half the map. Even snuffing the boons can't stop it.
    CoH is so strong, effectively a 5th survivor that heals your team for you. Yet going over and snuffing it (the supposed counterplay) doesn't do shit. Meanwhile my ruin is sometimes killed before the first gens done and stays dead the rest of the match.

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