THAT PUSH BACK HURT! – Dead by Daylight!



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17 thoughts on “THAT PUSH BACK HURT! – Dead by Daylight!”

  1. when i lead the killer on a 1 minute or more chase, that begins 20-30 seconds into the match, and i get hooked, and no gen pops within 20 or so seconds, AND i see 2 or more crouching around, i suicide.

    That game is over. Even worse if its 2-3 of them on a gen after that time….like 2-3 stacking at 4-5 gens, and no corrupt is sooo bad.

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  2. Anti loop killers with Bamboozled seems like a great idea. They can cut off every option in a loop. Curious why more Freddy's don't run that. Can snare the path to the pallet and Bamboozle the window at shack or jungle gym.

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  3. 3:33 I initially started running "bond" for that very reason – providing info on what they were doing! (at least of the ones in proximity)
    But now i found it comes in pretty handy to not interrupt others when in chase myself!

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  4. Wait, they made it where the survivor is alerted to Hex Undying when they get close to a totem? Seriously? I see we're back to the Huntress Lullaby ways, alerting a survivor when they have zero reason to be alerted to something.

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