The Best Perk Build For Survivor | Dead by Daylight



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Hi friends!! This week we are talking about the best perk build for survivor. We talk about all the different play styles and I list the best perks for each category in a tier list. Below I am listing all the perks for each category in case you don’t know the perk pictures listed in the video. They are my personal opinion. They are not listed in a specific order.

*CHASE PERKS*

GOOD: Bond, Adrenaline, Balanced Landing, Dead Hard, Lithe, Overcome, Sprint Burst, Resilience, Alert, Windows of Opportunity, Fixated, Hope, Iron Will, Off the Record, Quick Gambit

MID: Smash Hit, Object of Obsession, Second Wind, Any Means Necessary, Decisive Strike, Dramaturgy, Finesse, Lucky Break, Made for This

NICHE: Vigil, Blood Rush, Head On, Light Footed, Dance with Me, Deception, Mettle of Man, Quick and Quiet, Parental Guidance, Boon Shadow Step, Champion of Light, Exultation, Blood Pact, Wiretap

BAD: Scene Partner, Troubleshooter, Calm Spirit, Cut Loose, Boon Dark Theory, Chemical Trap, Lightweight

*GENERATOR PERKS*

GOOD: Bond, Deja Vu, Flashbang, Hyperfocus, Resilience

MID: Wiretap, Better Together, Prove Thyself, Fogwise

NICHE: Stake Out, Repressed Alliance, Specialist, Overzealous, Scavenger

BAD: Visionary, Bardic Inspiration, Blast Mine, Fast Track, Friendly Competition, Invocation Weaving Spiders, Mirrored Illusion, Potential Energy, Red Herring, Rookie Spirit, Technician, Chemical Trap

*HEALING PERKS*

GOOD: Botany, Bond, Resilience, Resurgence, We’ll Make It, We’re Gonna Live Forever, For the People, Boon Circle of Healing, Adrenaline, No One Left Behind

MID: Desperate Measures, Empathy, Inner Strength, Plot Twist, Strength in Shadows, Leader, Aftercare, Second Wind, Lucky Break, Boon Exponential

NICHE: Stake Out, Autodidact, Bite the Bullet, Empathic Connection, Reactive Healing, Solidarity, Pharmacy

BAD: Better than New, Buckle Up, Self Care, Moment of Glory

*END GAME PERKS*

GOOD: Adrenaline, Hope, No One Left Behind
MID: Sole Survivor
BAD: Wake Up, Left Behind, Low Profile

*INFO PERKS*

GOOD: Alert, Bond, Windows of Opportunity, Deja Vu, Kindred

MID: Empathy, Aftercare, Better Together, Dark Sense, Detectives Hunch, Distortion, Fogwise, Inner Focus, Object of Obsession, Any Means Necessary

NICHE: Clairvoyance, Lucky Star, Open Handed, Sabotage, Boon Illumination, Eyes of Belmont

BAD: Premonition, Spine Chill, Troubleshooter, Visionary, Breakdown, Counterforce, Small Game

*ITEM PERKS*

GOOD: Plunderers, Built to Last, Flashbang, Exultation, Appraisal

MID: Streetwise, Ace in the Hole, Residual Manifest, Scavenger, Specialist

BAD: Pharmacy, Moment of Glory

*SWF PERKS*

GOOD: Unbreakable, Wicked, Deliverance, Boon Exponential, We’re Gonna Live Forever, For the People

MID: Prove Thyself, Camaraderie, Soul Guard

NICHE: Tenacity, Mettle of Man, Blood Pact, Boil Over, Flip Flop, Breakout, Power Struggle

BAD: Teamwork Power of Two, Friendly Competition, Breakdown

I hope these are helpful! I love helping you guys learn the game and always take my content straight from my live stream on Twitch! I am live on Twitch Monday-Friday at 11am ET, stop by and say hi! Thank you so much for watching!

Otzdarva Perk Video Mentioned – https://youtu.be/nEkj3cp7Ows?si=8M7BJjhJ6MDuAIvN

Stream – https://www.twitch.tv/mish
TikTok – https://www.tiktok.com/@probablymish
Twitter – https://twitter.com/probablymish
Discord – https://discord.gg/mish

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24 thoughts on “The Best Perk Build For Survivor | Dead by Daylight”

  1. solo q survivor, 3k hours. i use bond, off the record, deja vu, kindred. sometimes kindred is switched out with we'll make it, resilience or sprint burst (only worth it for anyone who do 99 it, otherwise just use a lithe).
    kindred is slightly more efficient on making a decision compared to just the hud and overall very comfy, BUT seeing which direction the killer walks after hooking is so good and looking around usually means bbq. helped so many teammates by having them run earlier away from a gen than they'd otherwise do. and can take the best path towards a hook when going in for a save

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  2. If yall wanna confuse the killer: Lucky Star, Deception, Quick and Quiet, Head On.

    * Use Deception while injuried and in chase to confuse the killer with the fake locker entrance.
    * Use the 3 second of NO SCRATCH MARKS from Deception with Quick and Quiet to enter another locker (better on close proximity locker heavy maps == RPD, MIDWICH, ETC)
    * Lucky Star activates, giving you perm iron will during the time in the locker. Killers will KNOW you are injured and are groaning from the pain, meaning 90% of the time they'll walk off trying to listen for you.
    * Head On in case this doesn't work and you have a SINGLE layer of safety.

    BONUS: Lucky Star hides pools of blood and grunts of pain for an additional 30 seconds AFTER you leave the locker.

    Good silly way to play the game, especially if you wanna play stealthy.

    PS: Quick and Quiet works with locker exits as well. No need to slowly exit when you have Quick and Quiet activated. Just rush exit it.

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  3. New Poised is pretty good in my opinion. The free intel on the killer is extremely helpful in solo queue and leaving a gen with no trace pairs quite well with sprint burst. Lets you get away with finishing gens in the killers face. It also lasts long enough where you can time unhooks to your team mates' gen pops.

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  4. 2k hours, sprint burst decisive strike resurgence last perk is up to you, been experimenting with blood rush and having heaps of fun with that, usually take either windows in solo q or wglf in swfs

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