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Featuring the Unknown
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Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Featuring the Unknown
Watch on Twitch: https://www.twitch.tv/zubatlel
Join Discord: https://www.discord.gg/zubatlel
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lule
Oh period you uploaded as soon as I sat down to make lunch 🤭
Third I think
BHVR used the average spirit main's appearance for this killer.
one day dbd will be killswiched….
Was this real or there was a hacker
There is a blurred name tho
7:55 you can see jame's nam e
I’ve seen this before. I think it’s a bug with tile generation.
no you dont need to make it explode on impact because the only way survs lose the weakened is by looking at the killer…
just get better and learn how to use something that doesnt shoot through walls or cant be spammed until it hits…
get better and learn to how avoid los after getting the first hit…
get better and learn what perks work with him…
i beg killers stop this bs of saying “oh he isnt a guaranteed hit killer and actually takes skill to use… F TIER… needs multiple basekit buffs, and his counterplay should be made redundant like alien!
max he should get is an iridescent add on that makes his shots explode on impact, but at a cost of reduced something about his hallucinations.
This map generation broke my mind
justice for Gay Furry Porn's username
1:00 yeah, and ontop of that, the blast doesn't linger a bit, contrary to what reading the power description would lead you to believe it does
I completely lost my shit at 6:55 pallet.
I like that we finally get the fire axe as a weapon.
cant wait for the skins on that guy, the same energy as dredge but without all the black goo
Borgo has the same problem with hay bales being placed touching the hook so you cant get to it. Been that way since Lights Out, if not before that
I'm almost certain this is another spaghetti code result, this time of adding that one pallet on new map that when dropped activates the slots and other maps not having it but having to include it fucks up the generation of tiles.