The NEW Map is SO GOOD For Looping Killers – Dead by Daylight



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The NEW Map is SO GOOD For Looping Killers – Dead by Daylight

In today’s video we are gonna be playing some games with the brand new chapter, more specifically looping the new killer on the new map

The new map is a variant of the map “Borgo” which was originally a map for the killer “The Knight”, it features an insane main build which is not only huge, but also extremely viable for looping. They have also change the color for this map, previously it had an orange tint which many players found distracting, so they have removed this to make the color scheme fit better with other maps in Dead by Daylight

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Killer Channel: https://www.youtube.com/c/NaymetiKills
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Dead by Daylight is an asymmetrical horror game featuring 4 survivors and 1 killer. Some of the best perks in the game include sprint burst, dead hard, balanced landing, exhaustion perks, decisive strike, unbreakable, object of obsession, adrenaline, iron will, pop goes the weasel, Hex:ruin, corrupt intervention. Some of the best builds in the game include the no mither build, the tryhard survivor build, the meta survivor build, the invincible survivor build, the vault speed build, the most toxic survivor build, the legacy survivor build, the object of obsession build, the aura build, the most efficient survivor build, the best survivor build, the best killer build, the genrushing build

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24 thoughts on “The NEW Map is SO GOOD For Looping Killers – Dead by Daylight”

  1. The new basement has a corner with an odd double pallets and 2 double lockers and only 1 hook close enough, if you had boil,power struggle, flip flop and some other perk with a duo that has break out, sabo, head on ,quick quiet I think you could hold killer for a while, I'm not good enough solo and my friends dont wanna mess around would be cool to see someone abuse it before its changed, think Naymeti has done a Similar boil over video before 😁 theres probably a better perk setup to get off shoulders but that's just what I came up with

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  2. Honestly the fly power is kinda bad in chase, better for map presence than anything else, and even then it’s not that scary because even if they land right on top of you they can’t hit for like 3 seconds. Maybe they will add an addon that allows them to swing after ending their fly, otherwise it’s basically a power I would never use besides to get across the map faster. Also the SKELLIES come out way to slow as well, I get that its so you can react to it but the hitbox is exactly the same as the time they fixed hatchets, it can tickle your balls and you’ll still be fine as long as you crouch, I know he has a thing so they go lower but it nerfs the amount so it’s even harder to actually hit anyone, honestly the only time I see people use it anymore is just when they have people in a bad loop and just randomly drop it hoping you vault

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  3. vecna players don’t realize that they aren’t good & BHVR will inevitably nerf him, but only when the sales die down. Mage Hand is old dead hard for the killer side lmao.

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  4. The knight summons can’t go through the portals. Also survivors can go through the portal and I’ll go in right after them and they’ll gain enough distance to run to the next portal, I didn’t chase anymore after they got to the second portal so I don’t know if it’s an infinite, it’s probably not. Other than those two things I really like the new map.

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