The Perk That Broke Dead by Daylight



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For a short period, there was a perk far stronger than Decisive Strike even at its strongest point – a perk that completely BROKE Dead by Daylight.

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46 thoughts on “The Perk That Broke Dead by Daylight”

  1. MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE MORE

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  2. I had a unique experience during this time. I mained Leatherface since I got the game in 2018, so I didn't really have to worry about Mettle since the Chainsaw wouldn't give stacks to the perk.

    Not to mention, I am an enormous fan of the Evil Dead, so I was dishing out Mettle but was never on the receiving end of it.

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  3. The worst part about Ash Vs Evil Dead is that there wasn’t even a PTB to play test his perks or the update in general. They just dropped him straight into the game.

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  4. I hate how they use all the good perks now on the characters as a cash grab way to force you into paying money to get the characters it's already bad enough with the useless matchmaking system I'm being literally put against pros who know how to use every advantage possible and perfectly executed and timing almost every match I've been barely playing this game for 3 days 🙄🤦‍♂️

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  5. And what's with the lack of lore recently plus are they ever going to let us know if the Halloween event is even Canon it's a huge waste of potential to not go a little further with explaining and letting hints of lore through tomes in this stuff like that 😞

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  6. People use the Shrine of Secrets as a defense that DbD is not P2W. News Flash: That was what it was made for; plausible deniability. Perks from licensed chapters don't even appear for a year in the Shrine. Mettle of Man received its hard nerf long before it ever had a chance to appear in the Shrine.
    Mettle of Man was as strong as it was simply to increase the sales of a licensed survivor-only chapter. Well, either that or BHVR was incompetent which was and still is entirely possible.

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  7. So basically the players and losers who paid for it and got access to it and had money for it are mad that they spent money on it even though they were the ones who said it's technically not pay DLC so they didn't get scammed in their own logic lol salt salt salt

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  8. How about they buff metal of man. You take one protection hit and the perk activates. You can take one extra hit but that's it. After that the perk deactivates for the rest of the game.

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  9. You should look back on bugs from previous patches and how game breaking some were, like the patch that made survivors hit boxes 4 ft further back, or in previous patches when you could window tech killers more consistently

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  10. If it weren't for the thumbnail, I really would have thought you were gonna say OG Ruin. I didn't play at that time, but my understanding was that OG ruin was in a similar place except on the killer side.

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  11. Dead Hard used to be baitable. It's not anymore. Unless you've literally only just downloaded the game, you can force it at Windows, Palettes and you can pretty much hit it 9 times out of 10 even just running in an open field. Dead Hard is just a free health state now except for people who can't figure out how to press a button.

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  12. Fun fact: I mained pre-rework freddy during the original mettle of man release. I didn’t play a ton of games, but there was one game I specifically remembered because of it. It was literally hard mode killer plus hard mode the perk. Honestly, it made me learn much faster because I made it as hard as possible 😂

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  13. I really think they could afford to buff Mettle to have it work with unhooks, perhaps at half strength. So to activate it you'd need 3 bodyblocks, 6 unhooks, or any combination of the two.
    I think BHVR's spaghetti code is a little too think to add something like that though so perhaps just 3 unhooks. I really don't think it would be that bad since you can't get Mettle again until you go down, and Deliverance (a far stronger perk) only requires one unhook to activate.

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  14. yeah I thought mettle would be useful when I started playing, I actually got Ash because I like the actor/movies. Seeing how badly they made his perks was sad. If anything I'd rework it so MoM has an aura reading ability when struck or something dealing with temporary invulnerability, like gaining endurance, but for yourself when you unhook a survivor turning MoM from a body blocking build into a safe unhooking build. Although I'd have no idea of the nuances of such a change

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  15. I was so sad when MoM got nerfed. I love Ash and still play him, but I remember when everyone HATED him because of MoM. He's still seen as a meme character, like Steve, but I try my best to not be toxic.

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