THE POWER STUGGLE AT KILLER SHACK! – Dead by Daylight!



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31 thoughts on “THE POWER STUGGLE AT KILLER SHACK! – Dead by Daylight!”

  1. My favorite thing about TrU3’s titles is that you will occasionally find misspelled words. My favorite is “struggle,” it’s almost always the one word lol—always “stuggle.”

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  2. Since you started with asking what needs a cool down… Maybe give NOED a cool down?

    After downing a survivor with NOED, cools down for (x) seconds during which time attacks hit with normal damage.

    Idk. Just an idea.

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  3. I'm getting war flashbacks to that one time some dude in my class presented the most godawful bachelor thesis that i have ever seen in my life and in full confidence named it "the stuggle of art". gog i wish i knew what grade he got. or what the teachers said to him about it.

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  4. It always pains me when my teammate sees that I'm doing a good job looping the killer, and then they just come out of nowhere, take an unwanted hit for me, and then go down in 15 seconds. I never get their reasoning, they usually come up with some excuse that doesn't make too much sense.

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  5. Against top tier survivors, killer shack to me feels like a gamble at whether or not the survivor throws the pallet down after vaulting the window 3 times and getting it blocked. These survivors are good at getting the right angles to react to the killer, and after wasting time chasing them they might just take a hit and sprint burst away, or go to another nearby pallet.

    I'm not sure if it's just too strong of a loop when played correctly, even if it is a staple of the game

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