The PTB's Need to Be Handled Better – Dead by Daylight



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18 thoughts on “The PTB's Need to Be Handled Better – Dead by Daylight”

  1. reminds me of how countless singu mains were telling bhvr that the buffs were way too much and would give anyone who knows how to play him easy 4ks, and all they did was remove the auto aim in biopods (which was a really good decision because auto aim is not needed at all). Now survivors are having way less fun playing against him & soma photo makes it extremely easy to tunnel right off of hook, and not to mention they didn't even bother fixing his audio bugs

    It's left me feeling like they don't care about bugs or really good game design, just stats

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  2. Their main priority is cosmetics and the store. I realized this when they pushed the store rework over everything else a few patches ago. How anyone is still giving this developer money is beyond me. People are just that gullible.

    These amateur devs have ruined my knight and they are going to ruin Freddy and Myers when they "rework" them. I fear for them I really do.

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  3. with the recent reworks either doing literally nothing for the killer or neutering them beyond belief, i am scared of what nerfs- i mean reworks for 3 characters later on with myers freddy and skull merchant will do to butcher them beyond recognition

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  4. So when they changed Sadako after the ptb in the second rework something in me broke. It just feels so bad, playing mainly some of the weaker killers with perks that get balanced based on how op they are on the strongest killers.
    So I played some nurse, to have a chance of winning without relying on the other team making mistakes. And it was disgusting. Is that really what the gen-slowdown and other perks are balanced for?

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  5. Idk if it's just me, but Bardic Inspiration also has been buggy where the dice won't even roll, and your perk just won't work. Additionally, if you can roll the dice, the bonus stat won't even pop up or work. I've been playing this game for 6 years, and this patch has one of the most amount of bugs I've ever seen.

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