The ULTIMATE Alien STEALTH build! | Dead by Daylight



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This Alien Stealth build for Alien will make it so survivors can NEVER find you!
Alien already has an EXTREMELY small terror radius so using trail of torment you can kick a gen, go into a tunnel and VANISH!
His add-ons add more stealth value aswell which we get into with the video!

Timestamps
Introduction (0:00)
Gameplay 1 (1:36)
Gameplay 2 (14:35)

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15 thoughts on “The ULTIMATE Alien STEALTH build! | Dead by Daylight”

  1. Tunnels already provide you the stealth you need to transvers the map at high speeds. Reducing your terror radius is redundant because turrets actively make a beeping noise faster and faster the closers you are.. So even without a terror radius turrets will tell survivors when you are coming. So this build is relying on slowdown that survivors choose to give you from pentimento. Personally I would run either a bit more info and or slowdown instead of undetectable status effects.

    Reply
  2. Only change to this build I recommend is “nowhere to hide” from the knights perks because some survivors will undoubtedly catch on and try to stay by the gen to get you out of undetected faster.

    P.S. the hit box for the turrets is super annoying and noticed it misses more with lunges than tail attacks and can be a huge hassle -_-

    Reply
  3. You may or may not already know this, but A/D is much better for strafe dragging the tail attack than trying to use mouse. It creates a much more evenly spread hitbox that is really difficult for survs to dodge. Aim a little to one side and drag the opposite way with A/D as you commit, and it will hit much more consistently. Again, you may already know this, and obviously it's not practical in every situation, but just thought I'd throw that tip out there for anyone else struggling with tail attack consistency.

    P.S.
    For vertical strafe, flicking the mouse is very effective, just make sure to do a slow, smooth drag rather than a quick snap or you'll put all the hit detection at the start and finish of the drag instead of creating a long, smooth hit drag.

    Reply
  4. As much as I like the idea of Trail of Torment, it's just sadly a shitty perk…only remotely useful if you have a insta down like Leatherface but even then it's just better to just stick to plaything
    Also flamethrowers when used correctly kinda give you away when you are coming with their tracking sounds

    Reply

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