THEY FIXED WESKERS HITBOXES!! Bugfix update!! | Dead by Daylight



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THEY FIXED WESKERS HITBOXES!! Bugfix update!! | Dead by Daylight

Link to patchnotes:

https://forum.deadbydaylight.com/en/kb/articles/350

Survivor hotbox = 30CM was 20CM
obstacle hitbox is the same which is 20CM.

so it’s in the middle from the PTB which was 40CM

Double the distance!!

Timestamps
Patchnotes (0:00)
Gameplay (03:10)

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45 thoughts on “THEY FIXED WESKERS HITBOXES!! Bugfix update!! | Dead by Daylight”

  1. Potato, save the best for last is also very dirty on Wesker

    A very short first hit and then you dash into them and pick them up.

    It's mad how good it is. Even better then anger management on Demo.

    Reply
  2. Hello PotatoLegion!

    Will you be kind enough to become PotatoWesker and make a Wesker addons tier list video, someday?

    I'd love to have your detailed thoughts on each of them along with your best addons combinations. And I kinda need it, as a struggling Wesker newbie. ^^

    Reply
  3. Hes grabbed me when he wasnt even near me b4 this update so im concerned if this update makes this worse, mightve been a latency thing tho. And by grab when he wasnt near i mean i was out of range when he charged and tho i was far away and could see his hand was super far he still grabbed me.

    Reply
  4. Of course all the killer mains loves wesker. He is easy to use and super OP against survivors that aren’t that great. Solo queue survivor is miserable atm, but all the killer mains are having a great time

    Reply
  5. They didn't fixed him he still have bugs running through survs or grab them not in his range and extend his Uroboros dash like 1st or 2nd becomes like 3, He still broken but all they actually did is increase Survs hitboxes mostly

    Reply
  6. If you needed weskers hit box to be bigger, you just straight up suck… wesker is one of the toughest killers for us survivors, and it's very rare that you actually get to escape playing against him. Especially when you're the last one alive and he just keeps running back and forth to the escape doors in less than 30 seconds

    Reply
  7. There is a change that is URGENT to me. I need the dash attack to hit the survivors on the stomach instead of grabing them by the neck . . . it's goofy when Wesker hits you against a wall and you crash to NOTHING. Looks dumb and is a deal breaker for me. Like . . . new players will look at that and feel this game is blocky and unpolished. looks awful

    Reply
  8. Uhh, to get Adept, you only have to receive a "Merciless Victory." Judging by how well you were keeping gens regressing, and inhibiting the last two Survivors, you could've just went about hooking them, going across the map away from them, allowing them to feel confident in rescuing, and continuing the chases. Merciless Victory doesn't mean 4k, nor does a 4k mean a merciless Victory. These looked like some rather chill Survivors.

    That said, Wesker was fun before his buffs, now he's just going to be all the more fun to play around with. A tip I'd give in my hours playing him is to treat him like a Blight or Nurse, use your Virulent Bound to get around the map at what angles you can play in. There will be a lot of maps that do not play favorites to his power, of course, but where you can use it to apply map pressure, it is definitely worth it.

    As is, sometimes, it's better to miss a Virulent Bound on a Survivor, but in doing so, putting yourself ahead of them and blocking their path like a cloaked Wraith.

    Reply
  9. How did you read Virulent so many times and keep saying Virtual
    You have to begin reading it backwards halfway through, and with dyslexia, to even remotely get there
    And did "Virtual Bound" not register as a bit weird? That the Mastermind, Wesker, from a series infamous for its VIRUS mcguffins, might have a VIRULENT bound, and not a virtual one?

    Reply

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