THIS IS WHAT JUGGLING LOOKS LIKE! Dead by Daylight



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This is what a perfect juggle would look like. Not easy to get into the position but when it happens you have a lot of power!

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10 thoughts on “THIS IS WHAT JUGGLING LOOKS LIKE! Dead by Daylight”

  1. Now the only thing left is to explain to that Unicellular Organization BHVR, Juggling is a strategy. It forces 2 FILTH to come and get 1 DED Weak FILTH.
    In the name of *COMPETITIVE*, Look at FILTH predrop in *FEAR*.
    If it was against me that thing would still be chilling. 9:40

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  2. 10:50 – That's been something I've wanted BHVR to fix for a while. Essentially your killer has animations for both the world model and a view model. What should be casting a shadow is a world model but instead they use the viewmodel used for your weapon animations in first person for that for what ever reason. At least at a glance that's what it looks like but I'd imagine that is the case. Been an issue since I can recall even when the game was peer2peer.

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  3. I used Save Best for Last on him for a bit. trade off of having to ability hit an obsession vs doesn't matter. I run Surge, Pan Resonance, No Way Out and one other perk and can't remember what it is atm, usually Save Best for Last or Star Stuck but forgot what it was with him.

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  4. Been maining Killer aka Wesker after watching your vids man, good stuff. Currently using coup de grace, thrilling tremors, jolt and fear monger. Seems to be working quite well for me. Cheers bloke.

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