This Survivor Perk Got COMPLETELY REWORKED – Dead By Daylight



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This Survivor Perk Got COMPLETELY REWORKED – Dead By Daylight

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30 thoughts on “This Survivor Perk Got COMPLETELY REWORKED – Dead By Daylight”

  1. The new version wasn't out yet, so I tried my best to recreate the way it works using other perks =p

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  2. It should make you broken after unhooking yourself like deliverance. Cause no requirement to activate and a very long aura time is incredibly good. Obviously the broken should be shorter than deliverance but just enough so you can’t immediately heal yourself with self care 2.0.

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  3. I think it should also heal you immediately after unhooking yourself since it works only in basement and only in first hook, but its still weak tbh, or just change that completely, here's my idea:

    When the killer enters the basement and your wiggle progress is above 15% your wiggle progress will immediately go up to 70% and a hard skill check will trigger and if you succeed you will escape from the killer's grasp and you will stun him for 2/3/4 seconds.

    This perk gets desactivated if:
    -All gens have been repaired.
    -The killer picked you up in the basement.
    -You succeeded/failed the hard skill check regardless if the killer dropped you or not.

    The reason for the wiggle progress to go up to 70% is in case the killer drops you and picks you up again you gain 25% and after 1 second you'll wiggle off, unless they have iron grasp or agitation then the perk gets countered bc they will reach the hook in time. I think it's balanced since it only works in basement and not a lot of people hook there, and if you are playing agaisn't someone using a basement build it only works one time and it could even not work at all if the killer is smart and has iron grasp or agitation and drops the survivor as he enters the basement to cancel it, and the 15% wiggle progress requirement is to avoid giving advantage to survivors that commited a mistake and died literally in the basement entrace.

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  4. This seems actually really strong, and maybe a tad overpowered. With deliverance, you cant be the first guy to get chased and already unhook yourself. People will just loop main or shack until the killer hates their lives, and hooks them in basement, when they will just unhook themselves. It IS a good combination to her other perks tho. Youll probably always want to run two of them, as they have unparalleled synergy

    Reply
  5. Okay can we just go over the 6 perks for this update, specifically two. The one where you kick gens as killer is just another "Trail of Torment" and "Wicked" is not just a guaranteed "Deliverence" with paperwork

    Reply
  6. Here’s my version of how “Wicked” should be 😂

    Wicked— When more than 2 Survivors are in the Basement, yourself included and all of you are either Injured State, Dying State or Hooked. You gain Endurance and 16% Unhooking Speed after you 100% Self Unhook

    And before someone says it’s too OP, well my point here is to prevent the Match from ending too quickly, cuz of 4 Person hooked at the Basement

    Reply
  7. Should have kept both old and new

    And the magic circle perk should give the survivor Exposed instead of Broken status, this way it will be harder to notice who used the perk and survivor won't give away position by being permanently injured, it will also be a two sided thing for killer since the killer can use m1 and oneshot or use ability attacks and get the user down in two hits

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  8. Deliverance is better overall…. however everyone knows that perk is cursed and if you run it you will be hooked first, I prefer this one. loop them in the shack then when you are about to go down go down near the hooks in the basement and wait and put boil over jic they wana go outside.

    Reply

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