TOUCHING THE TOP MMR WITH THE CHATTERER! – Dead by Daylight!



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14 thoughts on “TOUCHING THE TOP MMR WITH THE CHATTERER! – Dead by Daylight!”

  1. FFS could they increase the time interval until the box respawns? 10 seconds is practically nothing. The chains barely get anytime to effect the survivors, especially given how easy it is for a survivor to blunder into it.

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  2. IMO this game incentivizes anti social behavior encourage by the decisions of the devs, both in side bias and in their new matchmaking .

    Now that I played Predator (PS+ monthly game) I rediscovered one of the best aspects of asymmetrical games, the friendly competition between sides. In that game comms are open for both sides to speak, resulting in the game being balanced more around team play unlike DBD and waiting for team to die to get hatch, and Predator speaking to intimidate in a funny way or to say GG when he is defeated, unlike how in DBD you get 4 people insulting you and feeling like they are right cause “they have the numbers”.

    And lastly, Otz latest killer camp experiment granted many “victories”, however how did the Discord buddies react to each other when teammate was on hooks? Judging by the stupid safe attempts I bet they were screaming at each other, how many SWF have we made rage against each other as killer?

    In short, I’m just throwing this info for people to think, DBD is finally nerfing keys and bringing other many changes that the community asked for, but don’t you think it’s funny that they did this before a new Asymmetrical game is coming out? Perfect time to hype the new DBD players that hasn’t seen updates like this before. Let’s just hope it’s not a bug fest like RE or Twins chapter.

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