Was OLD DBD BETTER? | Dead by Daylight



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Old DBD is often looked at like it is something incredible from old-school players. Today I decided to look back at this time period and talk about just how broken it was and compare it with modern-day DBD.

Apologies for how I sounded! Have a GIGA-COLD at the moment.

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28 thoughts on “Was OLD DBD BETTER? | Dead by Daylight”

  1. To be honest i prefer the old feel that the game had, the more washed look, it was unique and the dark lighting and fog make it look like a horror game, old survivor movement felt snapy and responsive , my havorite thing that i miss being the old hillbilly chainsaw animations, as well and the use of many soundtracks whom are no longer in use today. Overall great video ๐Ÿ‘

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  2. Idc what anyone saids TCM is better than DBD. Sure developers almost donโ€™t give a crap about there game and hearing there community but at least the game is loads of fun. DBD most boring gameplay Iโ€™ve ever experienced is getting slugged and the worst experience is waiting on an inevitable L after the killer tunneled a player out of the game. Playing killer isnโ€™t all that great either because having to be forced into tunneling or camping to get a decent game is nothing excitingโ€ฆ why do people like this game? Yall like fixing generators for 5+ minutes and rinse and repeat

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  3. Yeah. Definetly with the emblem based matchmaking system where your actions dictated your pips and who you'd match up with. you ended up with more likeminded solo queue teammates and more chill survivors with killer depending on your actions.

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  4. The game is way better nowdays. The only thing i really miss is the old lighting and darker, more foggy aesthetics. The game literally looks worse then it did years ago. Sure, the Textures got better. But everything else in terms of graphics is a huge step backwards.

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  5. Another problem that was relatively recent was the Insta-hatch exploit before the days of DC bots. SWFs would snipe a streamer running the Hardcore challenge and bring a hatch offering, then when the killer got down to 2 survivors, one would run to the other end of the map and DC once the killer downed them. The hatch would instantly appear, survivor would escape, and they would post "GIT GUD LOSER!!!" in post-game chat, or anything else to try and anger them.

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  6. I see this question a lot and the general anwser is almost always going to be a resounding no.

    What did old DBD do good?
    It actually had a scary atmosphere. That's about it.

    DBD now, despite what many might say, is in the most balanced state its ever been in. Gameplay is pretty fun, there's no true infinites, and nothing is really overpowered anymore.

    The people that like old DBD either enjoyed bullying killers (this is generally what people mean when they say the game used to be more fun even if they don't express it that way), or miss the old aesthetic.

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  7. Old DBD was maybe aesthetically more pleasing for Horror fans. But even that was problematic, for on some maps, a bloddied Blendette was straight up invisible in quite a few spots. People need to realize that DBD started as a spooky stealth game, but basically became a game of chase and tag by sheer accident. And as such it has carved out it's niche and is better balanced right now, than it ever has been.

    Though lately, BHVR has leaned into a few bad old habits, like mindlessly stacking gen rush synergies and too much close quater aura reading BS on the killer side. I especially hate the latter because it gives subtle cheaters, who often will use wallhacks, plausible deniability. Aura reading should only be there to find the next chase (BBQ and Chili style) – not to easily win it.

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  8. No. Upload next video, please. ๐Ÿ˜

    But in all seriousness no, the old DBD had so many errors, flaws, developers didn't know what they were doing most of the time (still somewhat relevant today)
    and the gameplay mechanics were just not on the same positive level as what they are nowadays.

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