We Found Weskers Secret Power! Dead by Daylight PTB!



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New killer weskers secret ability!

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49 thoughts on “We Found Weskers Secret Power! Dead by Daylight PTB!”

  1. they might need to change a few things about his power it really isn't a anti loop, the grab is nice but idk…. like maybe you can attacked immediately after you vault, the collision should be kinder to maybe allow sliding, reduce charge time and time to recharge, if you rush at a survivor and they are vaulting you instantly grab them, the slowdown from charging you power and missing your power reduced. just a bunch of quality of life changes.

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  2. He had a second secret power too but Devs already kill-switched it…If you grabbed a fully infected survivor with Starstruck everyone within range would be exposed the entire game lol

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  3. Interesting that BHVR decided to add tentacle hentai in DBD.

    ( Jokes aside. I am not really sure how I feel about his mori.. I feel like its a huge miss opportunity. Like it could have been SOO much better. )

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  4. Rules of Wesker's power:
    If a Survivor is vaulting and it near the beginning of the animation, or end of the animation when vault towards him, Wesker will damage the survivor if they're healthy and apply infection. If they are injured and this interaction occurs, they are only infected. He does not grab them.
    If Wesker uses Bound to vault a window or pallet, the ability cancels and he cannot attack.
    If Wesker grabs a survivor with Bound and throws them into another survivor, both survivors will be injured, this can down both survivors.
    If Wesker Bounds into a wall or other object, his dash will end prematurely with a short stun, and if he still has a charge for the second Bound he can use it normally; note that the power cooldown will still begin as soon as he hits the object, so you have less time to use the second.
    If Wesker would hit someone who is fully infected with Bound, even if they are in complete full health they will instantly be downed and picked up by Wesker, ready to be hooked.
    If Wesker would use Bound to vault a window or pallet his speed of vaulting is increased by vault speed perks.
    If a survivor would be injured by Bound but has Endurance, they get infected and go into Deepwound state; they are not grabbed, even if fully infected.
    If Wesker throws a survivor off of a higher altitude, the survivor will fall immediately, preventing them from hitting anything and taking damage.
    With specific Add-ons, Wesker can break pallets and injure survivors by throwing them into pallets. This disables his ability to go over pallets with the power.

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  5. Wesker is so much better and funnier than Nemesis, mostly because Wesker doesn't give survivors 8 extra speed boosts, and instead of having 2 useless zombie AIs, he can use his powers to get faster to objects.

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  6. Fun fact – Virulent bound temporarily sets your speed to be higher than default. If you are interrupted by a pallet stun, the code that ordinarily sets it back to default doesn't run. Hence the speed bug

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  7. Ironically i feel like throwing the survivor might sometimes help them, like getting them away from the hook, would take you double the time to carry them, but then again more experienced killers would throw them towards the hook, if possible.

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  8. You would’ve had the 4K if you weren’t looking at chat.. at 11:20 while putting the survivor on the hook, the last was entering the locker in the hut. Such bad luck as the survivor played it so wrong. Well played!

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  9. holy shit idk if his footsteps are abnormally loud or i just noticed this dudes so tryhard he cranks the sound up insanely high.

    could be editing too but I don't see the benefit to that, none of us are playing or deaf hence watching a game where sound is more than needed.

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  10. You use M1 a little too much with this killer, his power actually has a really wide hotbox when ur close up to a survivor and applies infection to them which makes them get the hindered status which is basically like giving you a free play with your food stack

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  11. i might just do back to the non ptb for me I will list off issues i have for my ptb 1 long ass waiting time 2 way too much sweaty looper's and survivor's 3 just very boring to be in the ptb and then good thing's 1 new stuff well duh 2 well that's all the ptb for me suck's

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  12. 1:56 That 7 minutes line is from Resident Evil 5. It's a 2 on 2 fight between Chris and Sheva vs Jill and Wesker. The line is the actual time length of the fight. RE5's the game where Wesker canonically died.

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  13. Pretty sure the "full infection" thing is bugged right now. You're only supposed to be able to pick up from a slam if they're fully infected, but you're able to pick them up if they weren't infected at all when you hit them. I've also seen people with red tentacles around their portrait which looks more like a full infection imo.

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  14. From what I can see so far, I think his main benefits are being able to vault over pallets meaning he won't be slowed down by god pallets as much as other Killers and the ability to put survivors over his shoulder right after putting them into doing state thus saving precious seconds and making flashlight saves a bit harder.

    Also a secondary way of attack that does not affect STBFL-stacks.

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  15. They missed the opportunity to put his gun in the game. He has the most badass looking gun in the Resident Evil games. They could have used it as Mori with him threw his glasses at them just to run up to them and shoot them then put his glasses back on instead of getting slapped lol.

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  16. They just copy pasted the exact voice lines fron resident evil 5, 7 minutes is all i can spare to play with you was the one which always gets me when i played resident evil 5

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