WE GOT A CURVER? Dead by Daylight



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15 thoughts on “WE GOT A CURVER? Dead by Daylight”

  1. I'm loving 5:10 Sheva going to the basement, then waiting a few seconds before unhook.
    Nea has Kindred+Open Handed, so waiting gives Adam wallhacks in chase, and ensures the killer is far away before unhooking.
    (While I was still admiring this play, 5:33 happened and I got jumpscared, yikes!)

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  2. It's a bit ironic, that you say Evil Dead doesn't have enough content but you play dbd for years on end with it being pretty much the same. While I usually think you ahve a good view on things this is one which is completely biased based on your preferred game choice anyway

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