Wesker Has Top Tier Potential in Strength and Fun – Dead by Daylight



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This has been fun so far!
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21 thoughts on “Wesker Has Top Tier Potential in Strength and Fun – Dead by Daylight”

  1. I would love to see you in gameplay. Did you use to do gameplay?
    1:05 A Nemmy Plague Legion Nurse! Infects survs to make his power more effective at kiling them, actively harms surviviors with a slowly escalating status effect, can vault pallets and windows faster than normal in his power and can hold his power and release it to move fast!
    5:21 Along with Legion and Blight

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  2. Wesker reminds me a lot of PTB Blight. His kit feels very fun and strong but is buggy and sometimes frustrating to use because of those issues much like early Blight was. But Wesker has so much more to him that makes him more enjoyable to me. The quips he does make him feel so much more alive than any other killer in the game and gives him more character. His power while probably being weaker than Blight's is a lot more satisfying to use because the wall slam or even throw are just so good. Chucking a survivor across the map or into another survivor is probably up there for my favourite thing in DBD after maybe kicking Victor. Overall I think he's probably one of the best killers they've made recently for both survivor and killer players. Lots of counterplay and he doesn't have hardcore antiloop like Artist so you don't end up just holding w. Also his mori is pretty cool. I like the survivor punching his glasses off and then him just putting them back on while the tentacles go out their mouth and in their eyes

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  3. Also his collision is BULLSHIT! What's that? there's a corner sniffing your pinky toe by a meter? Nope you can't use your power/you get to collide with nothing! YAAAY!

    Literally blight ptb all over again…also dumb that it doesn't let you use your power if your to close to shit because the detection for this is a fucking MASSIVE range and it just cucks you more than auto aim.

    example one time I used my power rounded the corner and I could have gotten them but it wouldn't let me use my power for whatever fucking reason :/

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  4. i agree mainly, he does looks really fun and rather strong as well but there's only 4 issues i have with him and most of them have to do with his animations
    My first issue is his attack recovery animation: with newer killers having both really cool weapon and even cooler attack recoveries (especially licensed killers like sadako and cenobite), weskers falls off, like the knife does make sense for him but his recovery just looks boring like he just changes the way he holds it, i personally think a recovery like a flick of the knife similar to oni's would be cool since it could have that "tactical reload" kinda feeling which makes sense for him (https://www.youtube.com/watch?v=CxIzCKINLgo the video is just someone doing a glock mag flick but something like that for an animation would look cool)

    my second issue with wesker is his animation on his ability, it looks way too static, like even though it beats similar to a heart but that's it, with nemesis' tentacle it moves on it's own, you can see the alienated sense of life within his ability, with weskers it just looks off, i think a simple change to i twould make it look much better

    my second last issue and this is just a personal thing in my opinion but his ability takes way too long to charge up, i understand that's for balancing reasons but in my opinion i would prefer a quicker charge time for a reduced distance after grabbing someone

    my final issue and this is also just kinda just a why though kinda thought but like 40m terror radius is too extreme in my opinion, the reason why all killers have either a 24m or a 32m terror radius is for balancing, the only exception to this are killers like myers and huntress but this is because they're specialised to find a way to balance this e.g. myers is a stealth killer by design so having a lower terror radius makes sense while huntress sings her lullaby hence making a balanced middle ground, having a smaller terror radius means less time for survivors to react but having a higher terror radius means that survivors react more often which is a bad thing because survivors will sometimes just stop doing stuff all together AND perks like coulrophobia, overwhelming presence, unnerving presence, infectious fright etc can be abused and tbh coulrophobia, unnerving and distressing on albert wesker leads to a 51m terror radius that makes healing and doing gens miserable

    besides that though he looks extremely fun and i can't wait to buy him once he releases

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  5. The one thing I dislike about him is that it feels like you have to intentionally throw the chase in order to hit someone and not injure or down them. His dash after catching the survivor is a little too long for me and his throw is perfect. I think make the meme brown addon the basekit dash after grabbing.

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