Have you considered removing Franklins from this build? The person you chase with the cube willl practically always be injured since you will just either end up downing them or youll be hitting them with the rare add on
I don't think the devs are so detatched. They have made improvements to the game's balance again and again in the past years. Not to mention that keys will get gutted in the next patch. They are just painfully slow with some of the balance changes, and aren't always the most competent. Balance at the highest mmr isn't too great, it's survivor sided, though that depends highly on the map and killer, and too often promotes the more unfun strategies to go against for survivors. But it's also come a long way and isn't that bad anymore. But there's also the fact that this game can't just be balanced around the highest level of play. Killers in general already seem to have a higher than average kill rate in lower ranks.
In a game, where you lose by design… One DbD content creator stands out and says "Fuck off, I'm going to win". Some people disagree with him but what they don't understand is that all he does to win is a product of the design of the game. People are mad at each other because "they're sweaty". Is not people's fault. It's the game's design and bullshit mechanics. Be mad at the devs because they give us impossible matches to win as killer. And survivors, try to understand that is valid wanting to win and you can't escape them all, as we can't kill you all.
I watch people play 2k and they complain too but damn true complains so much every game like this is the most irritating thing and 2k is way more frustrating
Oh classic shattonfield, another broken map. Also, while correct about the devs having brain damage true seems to lack meta reasoning – Deathslinger doesn't need a nerf, he needs a redesign. Some killers can not be fixed at all by being nerfed or buffed, some are just unrelated to the game in their mechanism style, like deathslinger having a fast pace style in a horror game. Deathslinger is both weak and annoying, if true can't understand that being both weak and annoying while other killers are more fun to both sides and stronger means that his core design is horseshit then there is no hope.
First for the first time ever
#youtube.ong
pleasurable
Have you considered removing Franklins from this build? The person you chase with the cube willl practically always be injured since you will just either end up downing them or youll be hitting them with the rare add on
Upload the hads game from yesterday where you rage quit lol
Is the engineers fang meta on pinhead or something or do just prefer it
I don't think the devs are so detatched. They have made improvements to the game's balance again and again in the past years. Not to mention that keys will get gutted in the next patch.
They are just painfully slow with some of the balance changes, and aren't always the most competent.
Balance at the highest mmr isn't too great, it's survivor sided, though that depends highly on the map and killer, and too often promotes the more unfun strategies to go against for survivors. But it's also come a long way and isn't that bad anymore.
But there's also the fact that this game can't just be balanced around the highest level of play. Killers in general already seem to have a higher than average kill rate in lower ranks.
In a game, where you lose by design… One DbD content creator stands out and says "Fuck off, I'm going to win". Some people disagree with him but what they don't understand is that all he does to win is a product of the design of the game. People are mad at each other because "they're sweaty". Is not people's fault. It's the game's design and bullshit mechanics. Be mad at the devs because they give us impossible matches to win as killer. And survivors, try to understand that is valid wanting to win and you can't escape them all, as we can't kill you all.
As a killer main i believe we are too overpowered it should actually take 10 hits to down a survivor instead of two
8:47 – 9:30 that's most survivors conversations after the game for me sadly.
Nice
Just let killers pick up items.
He needs a break from dbd 😂😂
I watch people play 2k and they complain too but damn true complains so much every game like this is the most irritating thing and 2k is way more frustrating
All killer mains need to understand that if your killer gameplay isn't stressful or overwhelming………he will soon be nerfed!!!!
They should add a new mechanic, they can make items on the floor spawn in the basement.
Oh classic shattonfield, another broken map. Also, while correct about the devs having brain damage true seems to lack meta reasoning – Deathslinger doesn't need a nerf, he needs a redesign.
Some killers can not be fixed at all by being nerfed or buffed, some are just unrelated to the game in their mechanism style, like deathslinger having a fast pace style in a horror game. Deathslinger is both weak and annoying, if true can't understand that being both weak and annoying while other killers are more fun to both sides and stronger means that his core design is horseshit then there is no hope.
Items really should disappear after a while unless they are in a chest. Whether it’s from franklins or form putting it down
I can't wait for devs to rework this map, by keeping the window vaults, but sticking a few god pallets and breakable walls in the houses!