yakuza dead by daylight



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Average Raiden encounter.

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29 thoughts on “yakuza dead by daylight”

  1. Yakuza did Dead By Daylight before it was cool especially in the old games where you could see that Enemy NPC standing and you be like "Welp time to do a 5 minutes detours"

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  2. New Survivor: Kazuma Kiryu.
    "If you want to die, then step up!"

    After the clash had ended right at the top of the millenium tower, his vision started to fade: his body heavy, injured and exhausted from fighting.
    Before he collapsed from the battle, the room started to fill with a dark fog, covering everything in sight as screams of terror could be heard in the distance.
    Suddenly, one of the voices sounded familiar: "Uncle Kaz…!"

    His eyes, wide open as he stood up. In spite of his wounds, Kiryu walked into the fog after sensing his kin to be in danger.

    The dragon descends upon the Entity's Realm out of selflessness.

    New Perk: Tiger Drop.
    "Only a fool would try to fight a tiger bare handed." -Sotaro Komaki.

    While standing still, anticipate the attack of your enemy and press the Secondary Action Button to unleash a devastating counter that stuns and blinds the killer for 4 seconds. This perk goes on cooldown for 180/160/140 seconds.
    Cannot be used while Exhausted.

    New Perk: Dragon's Resurgence.
    "You will not lay a hand on any of them!"-Kiryu Kazuma.

    For every survivor that is wounded, in the dying state, cursed, afflicted by any status debuff, gain a token up to 10 tokens. For every token Dragon's Resurgence has, grant yourself 4%/3%/2% recovering speed when in the dying state. Gain the ability to heal from dying to injured once per trial.
    This perk then deactivates upon use for the remainder of the trial.

    New Perk: Essence of Beast: Destruction.
    "You can keep the cute nickname. But… There can only be one dragon."-Kiryu Kazuma.

    When being chased by the killer, any pallet that is thrown against them will be destroyed instantly and the killer will be stunned for 6 seconds. This perk goes on cooldown for 60/55/50 seconds.
    Cannot be used while Exhausted. Inflicts Exhausted for 60/50/40 seconds.

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