YOU CAN NEVER BE 100% EFFICENT – Dead by Daylight!



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23 thoughts on “YOU CAN NEVER BE 100% EFFICENT – Dead by Daylight!”

  1. You can say any killer is a beast, if you put them against shitty survivors. It’s just sad that survivors have the advantage and basically control the game. If they know how to play efficiently and good.

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  2. Oh ok, so you are not going to let that oni video go ok.

    In that oni video , you didn't read the survivor movement like a book. You made wrong reads, then you proceeded to say you were being gen rushed when all the survivor were doing are punishing you for your mistakes.

    Scott Jund made a video about himself losing a match where he made mistakes, but his fan base where saying that he was being gen rushed.

    https://www.youtube.com/watch?v=Ax4SYfS0dZA

    Otz uploaded a video on himself being genrushed , but at the end of the video, even though he complained , he mentioned that he made a lot of mistakes. However, in the comment section most of his fan base said that he played blight well.

    https://www.youtube.com/watch?v=3DwOsdXB2QI&t=889s

    Space Coconut made a video about your gameplay, and gave you feedback on how to better utilize hag cause he felt you made some mistakes and wanted to you to become a better hag player. Although, you completely stated that u know how to play hag efficiently.

    https://www.youtube.com/watch?v=BOyZgvc0Qvw

    "First step in fixing a problem is admitting you have one"

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  3. I dont think you should be criticized for mentioninf gens are being done quick. But when you run monitor, (which you did in both the deathslinger and oni games). It messes with your terror radius in a way where survivors get clued in to when you are chasing with sudden spikes of terror radius intensity. This makes survivors on gens aware of what you are doing even if they are solo and feel free to slam out some gens.

    I'm not saying the gens in those games were not done fast. Im asking what else are survivors supposed to do? I suppose they could run up and t bag and click flashlights while you chase someone else. Clearly there is something very… unbalanced? Going on at the highest levels of play. If you believe complaining is a buzzword ppl like to use then what solution can you offer if they refuse to touch gen speed?

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  4. I honestly think it's crazy how Tru tries to make reading Bubba's locker slam cool down seem so difficult. There are several key motions that hey makes and several invincibility frames while he makes those movements that allow you to gauge when to get out of the locker. And his argument in previous videos "oh well you can charge it longer so it's more difficult to read" no. That's not true at all. It doesn't matter how long or short the tantrum is all variations have the same key motions and I frames.

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  5. Well ya know Tru3 it took you 5.37 seconds to down that David, it could of took you 5.36 seconds if you hugged the wall just a centimeter tighter

    I’m joking I love you Tru3

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  6. I think if some people point out mistakes you do in certain matches, it's not to blame you of playing bad, but more to simply point out that the game's balance isn't to fault for certain losses. Whether one agrees with that or not is up to one self, but that's probably their argument. This is considering the idea that the game should be balanced around the top level of play, or the concept of having a balanced match when neither side makes a mistake. Because there is always the possibility to not mess up certain stuff you might have, and that could have a significant impact on the match.
    To be fair, you sometimes point out even very small mistakes that survivors do or could have done as far as I can tell, even if those mistakes only seem to be lost mindgames, which can't really be seen as mistakes in the first place. So I don't think it's unreasonable for people to point out mistakes killer players do, especially when they claim that the match they played is another good proof as to why the game is not balanced. Now, whether these people also consider the mistakes made by survivors or not, probably varies from person to person, but of course that's also important. Even if they don't, mistakes made by the killers are still relevant when talking about the top level of play.
    Obviously there is much more to this though, especially the consideration of how hard or likely it is to not mess up in any way during a match, which is kind of hard to evaluate. I do feel like small mistakes are more punishing for killers than for survivors, which of course isn't ideal. Or the skill that is required to prevent mistakes from happening, which could also be varying between both roles. But everyone has their own opinion regarding this.
    Nevertheless, when talking about the top level of play, and the game's balance at that level, that's when people will probably point out mistakes, especially when it comes to the discussion whether the game is balanced at that level or not, which is understandable because any form of mistake can have an impact on the matches outcome, and there is always the possibility to not make the mistakes that have been done.

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  7. Tru3, you are probably the best if not top 3 streamers of this game. I always learn tricks and thinking from you, and you somehow pull wins out of lost games. Ignore the nit pickers!

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