ZOMBIE COMBO OR HATCH? – Dead by Daylight!



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12 thoughts on “ZOMBIE COMBO OR HATCH? – Dead by Daylight!”

  1. They missed the perfect opportunity to give the killers their first emote. Nemesis doing his shout of "STARS" by pressing a number key like the survivors do for come here or point.. ( Perhaps a cooldown should be on this but if one is to be placed, have it be really short. Since its him just saying STARS in his way while chasing you in the RE games he appears in. ) Perhaps the other having him just having a map wide roar that has a longer cooldown. Also a bit of a note.. Not a single one of the addons that are for increasing zombie movement speed work. Same with the inc ribon addon that is supposed to respawn them at the exit areas. That effect does not work either. ( I have done a lot of testing on those. And yes this is with killing them myself to make sure. Both before the last gen is finished and after. They just respawn normally. Personally think these addons need to be replaced with those that add more zombie spawns instead anyways. But if they fix these addons instead I guess that would be fine too. )

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  2. Always liked how tru doesn't play on the shittiest graphics like a tryhard. This map looks great on high graphs the light effects are great too how you can see peoples shadows around the corners.

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  3. He's another dither killer like gunslinger. He can get zone on you then just widdle down the distance till they are forced to vault or drop a pallet then its a guaranteed hit.

    Fucking stupid and boring.

    It's not overpowered…it's just boring

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  4. I do hope they split the map into 2 versions with just the main hall and east or west side depending on which one you get.

    Nemesis could use some QOL changes to his mutation tier 3 to make it more impactful and some zombie consistency/control.

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