270% Regression & 10 Second Chases With Trickster! Dead by Daylight



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270% Gen Regression with trickster while also doing VERY quick chases! When you go against efficient survivors anything less then quick chases and massive gen regression will equal a loss IF you are playing nice!

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24 thoughts on “270% Regression & 10 Second Chases With Trickster! Dead by Daylight”

  1. Holy shit. Playing optimally, 10 second chases, 15%+25% per hook along with 30 seconds of Deadlock plus Corrupt Intervention and they STILL got 3 gens done in a little over 5 minutes, now that's fucking crazy. Imagine if he didn't have those perks. Glad they're reworking the gen speed!

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  2. Killers objective is sooo much longer (and subjectively harder to perfect) than survivors… but only as long as you "play nice". Whenever killers target weaknesses, all discussion gets thrown out the window for some reason. No idea why, human psychology is strong here.

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  3. This is way the game foundation is really unbalanced especially at high mmr cause the perks give way to many second Chances You literally played that almost perfect and someone still got out and that why people camp tunnel and slug which at high mmr I understand but which it happens at low mmr it a problem hopefully they actually for once in the 6 years the game been out they actually try to fix the games poor design issues

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  4. There is no better regression than an dead survivor. A dead survivor is 25% less gens done regardless of regression. That is why people camp and tunnel its so much more efficient to get people out of the game than it is to use pop or ruin.

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  5. I think going for the ace there when one was o. the ground second hooked, Feng just got picked up, was better option ? meaby. Feng was ded on hook indeed but the pressure… Ace had Unbrekable anyway so he would have to be hooked right after down tho

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  6. The game is balanced around the statistics and people complaint
    Survivors are 4 times the killers
    The statistics are taken from the game itself which is so badly balanced that the killer is forced to camp and tunnel to make sure they win.
    =
    The game is balanced around survivors and killer camping. Meaning that the fact that a killer camp is already taken in consideration with the statistics. Because kills are the main source of skill apparently

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  7. Truetalent bro, listen to this nutty comment. You had an IRI add on which downed survivors really really quick, chases were 5 seconds – 10 secs
    Yet they still did all the gens. You slugged three and still got more chances. Unbelievable. Imagine if you didnt use an IRI add on lol.

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  8. 3k is a loss? What do you want survivors to do? Run in circles in front of you and not touch gens?? Both survivors and killers are comically hypocritical lol

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  9. @tru3ta1ent I think this video really drives your point home, quick chases and all that regression and with that, Survivors were still able to finish all the gens. What else can be said, this is the kind of crap that makes killers want to camp / tunnel.

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  10. not uncommon to see 0k or 1k games against teams like that especially w/ trickster. probably would have been the case had you not brought the addons. you can land knives and still get ur ass kicked

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  11. This is dbd played without tunneling, even if you do a chase of 10 seconds, the survivors will have always time to finish the generators because you'll lose time even for hooking someone. They always use resilience, prove thyself, the only thing is to tunnel the first survivor and hope he die as quickly as possible to play against 3 survivors instaed of 4. And sometimes i lost anyway even if they were in 3

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