Dead by daylight patch 4.5.2 next week hitbox and desync fixed and explained



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.tv

If you did enjoy the content please do consider subscribing

#moonwalk #console #dbd #controller

source

25 thoughts on “Dead by daylight patch 4.5.2 next week hitbox and desync fixed and explained”

  1. That the issue is a desync is obvious but it happens also for the killer. I play Nurse and I get very erratic hits.
    Sometimes I'm almost inside the survivor and I only hit air. Rarely I even hit some invisible obstacle instead.
    They have fucked up something badly between the PTB and the release. I believe that when they'll fix the synchronisation we'll see the other side of that coin.
    When I play survivor I get the desync issue from time to time but not always. I don't pre-drop and I still get clean pallet hits well in the face of the killer.

    Reply
  2. I get what your saying when you say killers aren't getting an unfair advantage because it looks normal on your screen but it will make survivors play worse because of the lack of info so it is kinda an unfair advantage.

    Reply
  3. I saw somewhere a while ago that when a game is experiencing desync many reasons can be the problem but the one that stood out to me was WHEN A GAME HAS NEW ANIMATIONS WITH AN OLD SYSTEM sound familiar? So this is the reason as for why the desync is happening

    Reply

Leave a Comment