25 thoughts on “Dead by daylight patch 4.5.2 next week hitbox and desync fixed and explained”
Well, how do we fix that then, I don't wanna have to guess when to use dead hard or when to throw a pallet down. They should just fix the current situation overall.
That the issue is a desync is obvious but it happens also for the killer. I play Nurse and I get very erratic hits. Sometimes I'm almost inside the survivor and I only hit air. Rarely I even hit some invisible obstacle instead. They have fucked up something badly between the PTB and the release. I believe that when they'll fix the synchronisation we'll see the other side of that coin. When I play survivor I get the desync issue from time to time but not always. I don't pre-drop and I still get clean pallet hits well in the face of the killer.
I get what your saying when you say killers aren't getting an unfair advantage because it looks normal on your screen but it will make survivors play worse because of the lack of info so it is kinda an unfair advantage.
I saw somewhere a while ago that when a game is experiencing desync many reasons can be the problem but the one that stood out to me was WHEN A GAME HAS NEW ANIMATIONS WITH AN OLD SYSTEM sound familiar? So this is the reason as for why the desync is happening
Dead by daylight rank bug and hitbox big i don like to play dead by daylight 4.5.1 but i like 3.7.2 very good i very hope 4.5.2 modify rank hitbox please stop hitbox will very good
Well, how do we fix that then, I don't wanna have to guess when to use dead hard or when to throw a pallet down. They should just fix the current situation overall.
What about turning?
0:29
vum.in.net
I hate the hitbox so much ☹💔
Next video 360 with new animation tutorial?
nice vid brotherman
nice vid dude
Spanish 😎👌
Tbh some bad things can become good too xd they never even said anything about bitboxes and now its being fixed . Tbh hitboxes was trash before too
Hhhhh jigi the Chad
That the issue is a desync is obvious but it happens also for the killer. I play Nurse and I get very erratic hits.
Sometimes I'm almost inside the survivor and I only hit air. Rarely I even hit some invisible obstacle instead.
They have fucked up something badly between the PTB and the release. I believe that when they'll fix the synchronisation we'll see the other side of that coin.
When I play survivor I get the desync issue from time to time but not always. I don't pre-drop and I still get clean pallet hits well in the face of the killer.
I get what your saying when you say killers aren't getting an unfair advantage because it looks normal on your screen but it will make survivors play worse because of the lack of info so it is kinda an unfair advantage.
And servers have problem too because im playing custom whit my friends and sometimes servers have hight ping 🙁
what's ur sens?
I saw somewhere a while ago that when a game is experiencing desync many reasons can be the problem but the one that stood out to me was WHEN A GAME HAS NEW ANIMATIONS WITH AN OLD SYSTEM sound familiar? So this is the reason as for why the desync is happening
I want them to keep this desync, survivors have it way too easy, it’s time they actually suffer from a thing called challenge
Launched in 2016 and still broken?? Says something about the DEVS
If it wasnt killer sided then why doesnt the killer miss when they M1 ?
It’s still an unfair advantage if we’re closer on the killers screen because we have less time to react to the killer becuase of the de sync
what about movement ???
Dead by daylight rank bug and hitbox big i don like to play dead by daylight 4.5.1 but i like 3.7.2 very good i very hope 4.5.2 modify rank hitbox please stop hitbox will very good
As someone who plays risky, and relies on timing: it is absolutely beneficial to killers. That fraction of one second matters sooooo much.
POV UPDATE COMES OUT TMR😁😁😁
POV UPDATE COMES OUT TMR😁😁😁
What's crazy is that before the update, huntress, nurse, and Freddy were still getting ridiculous hits. But now they're getting even MORE crazy hits.