Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Guys got a macro, nem isn’t going to put up with this!
#tru3ta1ent #dbd #deadbydaylight #toxic #karma
I’m live right now! get on over here – https://www.twitch.tv/tru3ta1ent
source
Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Guys got a macro, nem isn’t going to put up with this!
#tru3ta1ent #dbd #deadbydaylight #toxic #karma
I’m live right now! get on over here – https://www.twitch.tv/tru3ta1ent
source
True you get less infection progress on the tentacle if you hit the same survivor, thats why you didnt get lvl 2 with the first survivor even with the yellow add on
If there is ever a toxic player that gets the best of you and escapes will you show it😂?
I wouldn’t
i hope on the new resident evil chapter they will give nemi a new skin
This is to get attention, not toxic at all… that's what i would say if i was a stupid survivor main
Would be nice if they re-worked Nemmy's infection. If the leaks are true about Wesker then it might look like he is the better Nemmy, just like how Bubba is technically the better Billy. Infection as it stands is just a simple cough. The anti loop is no big deal if you understand what you have to do to counter it. Make it more impactful so survivors NEED to cure themselves. It just makes me sad face 🙁
Alles sehr schön. Aber zuerst zusammen die Nummern 10 und 1. Eine empr.ONLINE Brünette und eine anderew Blondine. Es wäre unfair, wenn ich 4 wählen würde
Great content and all True but these thumbnail pictures gotta go. Too cringey/corny, just my opinion though.
One thing about the dead hard change.. and well. Endurance stuff in general. When playing Nemmy.. If I know/suspect someone has one of said perks.. and they are not infected.. I will just go ahead and get them infected. It still triggers the deep wound/endurance effect, gives you more juice for the tentacle if you do not have it max yet.. And it of course gives you the anti-loop/slightly longer range on said survivor.
Oh and.. Imagine if the entity would block hatch/exits for the person who is constantly T-bagging/vaulting near said spot instead of just leaving. Wont ever be a thing but.. It would be such a satisfying change.. Constant T-bag at the exit area/vaulting to be an annoying toxic ** and the entity decides to pay them in kind by blocking the exit(s) specifically for them for 60 or more seconds. ( Perhaps 120 seconds being the possible max? )
Think people would just leave more often instead of being a toxic little rat. ( I say rat since a good amount of the time its a escape that is given to them and/or undeserved basically. )
after the first whip this game the upgrade bar for the whip was flickering in a weird way
Macro clickers are so cringe
He needs his infection reworked if I'm being honest and they need to make his addons more impactful. Literally no addons that directly impact his tentacle, only the zombies and the vaccines.
This play style doesn't seem to get the most out of the pentimento/plaything combo. It seems early game getting everyone a plaything totem would be the goal. I wonder what perk combos would be more synergistic with true's new play style.
why tru3 on every game tunnels the first survivor? :/
click click click gg ez get gud scrub
I’ve been on and off the game for past 6 years they NERFED nemesis?!? WHAT lmfaooooooo came back couple months ago and played him and it felt terrible but he was always low tier even right after launch why would they ever think to nerf him lmao
You did tunnel the poor survivor so of course they are gonna act toxic with the micros at you.
Nemesis punching the living shit out of the ace with macro reminds me of the infamous re7 Welcome to the family son scene.Just me?
They should make infection actually DO SOMETHING
Like they are infected with the T Virus and all they get is a little cough? Really?
Sup True! Hope you’re doing well. ❤️
Be far better for the game if they remove the hatch opening for free for last survivor at least should require a key far to often it hurts the hooked survivor I’ve seen a carry die because the stealther wants hatch it’s pathetic and the fact the killer is punished for complete RNG is a joke it should give the killer FULL points in chase and sacrifice the fact it doesn’t is ridiculous.
Nemesis needs to have the sprint burst removed when he infects, but not injures. Then he'll be mostly fine I think.
All your videos are just tunneling and proxi camping 😀 Someone tells you that and you cry that killers are weak .. im done 😀
I know I’m going to get shit for saying this but I think running the same build on every killer is extremely boring and kinda defeats the purpose of playing different killers
I mean … nothing wrong with how you played, tunneling being strategy or not, is pretty well known to be disliked. So not sure calling them toxic for responding to what they considered toxic is justified.
I can summarize all of trues recent videos: "Oh they finished a gen, they're gen rushing, time to tunnel. I don't WANT to I HAVE to…because of the gen rushing. They completed a single gen in less than two minutes, tunneling is the only strat available now. Oh now they're being toxic with flashlight clicks and tea bagging, typical trash survivors. La dee dah dee dum *POP*" Then takes off headset after every game like he's Frank Sinatra in the recording studio and he just created another masterpiece.