The Best & Worst Metas in Dead by Daylight



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What were the best, but also worst Metas of Dead by Daylight’s history? Let’s take a look today.

At the time of this video’s release Chapter 34 has been released, named Doomed Course, with new Killer The Houndmaster and Survivor Taurie Cain. The Junji Ito collection has also been released!

Video edited by @FEAR_DBD

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Music used from YouTube Audio Library:
Mysterious Strange Things – Yung Logos
The Emperor’s Army – Jeremy Blake
Clean and Dance – An Jone

Timestamps:
Intro 0:00
Ruin Undying Meta 0:12
Boon Meta 1:37
Weave Attunement Franklin’s Meta 3:29
Gen-Kick Meta 4:23
Original Meta 6:10
Made For This Meta 8:04
Post-Ruin Meta 9:11
DS Unbreakable Meta 10:41
Outro 13:01

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34 thoughts on “The Best & Worst Metas in Dead by Daylight”

  1. I started playing killer at the height of the DS/Unbreakable meta, and I think it’s the source of my constant anxiety towards playing killer. I just remember the early days of being a baby killer, not really knowing what I was doing or what was happening being surrounded by survivors with DS/Unbreakable, Head On, powerful flashlights…and toxicity to boot. These days, I don’t really get tilted by bully squads that often, unless they’re being genuinely toxic, but…my god.

    I know survivor mains don’t typically like to listen to killer perspectives, but I wish everyone in a lobby would remember that the players are people, too. It’s one thing to “play hard,” or play like a “bully squad.” It’s another to actually BE the bully.

    Reply
  2. Most Effective Tactics Available.
    The meta hasn't changed. Gen regression and Gen progression is the meta. That's why everyone is burned out. What you're talking about is perk strength and combination powers over time.

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  3. the gaslighting of ruin/undying being a positive meta is crazy. in comparison to now? yeah, sure, but everything looks nicer in the rearview. if you weren’t running a totem perk on some of the maps, you’d never find those totems. you can still barely find some of them now.

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  4. The hex meta, when thrill of the hunt was still at 70% slower cleansing speed. It encouraged killers to not tunnel and not camp hooks(Devour hope), added an additional task for survivors to do(Cleansing totems), prevented the killers from being too aggressive since they had to keep an eye on their totems. Could've actually allowed bhvr to buff boons again since hexes can become stronger thanks to this perk. it was short lived since so many content creators constantly made videos on how it should be "Nerfed" or its too "OP" which lead to survivors to send complaints until it got reduced to 60. I am fine with the way it is now, but we could've had a different playstyle for once, other than just pop, corrupt, lethal, painres, eruption. at that time I had a game where I was dueling a hillibilly with his totems(Cleanse his hex, he relights it, I find it again. repeat)

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  5. That boil over meta was so horrific that to this day as soon as i see boil over on a survivor i drop them right back on the ground to slug them. Dont wanna be hooked? Okay I can do that! RPD and Eerie of Crows my absolutely loathed-
    but that wasnt even the worst one IMO- the worst meta BY FAR was FTP+Buckle Up. Especially since around that time Background Player was buffed too, so if you downed a survivor, if you picked up instantly, you got blinded or stunned, but if you waited at all- too late, for the people buckle up has already activated. it was basically just a lose-lose scenario as killer. Cant slug, cant pick up. it basically killed any desire i had to play killer at all, since every down there was just a get out of jail free card-
    but then youd swap to survivor and deal with pain res, dms, and grim embrace so everything was not fun lol

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  6. NGL as bad as it sounds I have fond memories of the Gen Kick meta because thats when I started playing heavier (i didnt even know what this game was until somewhere around mid trickster release thanks to my college roommates)

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  7. you forgot "go next" meta on survivor, and "hooking is too detrimental, slugging is the only way to counter DS, DH, OTR, Shoulder the Burden, Deliverance, Resurgence, Reassurance, Camaraderie, Saboteur, Flashbang (especially with the bug that makes them silent and hit through walls and around corners), Flashlights (with or without Background Player)" meta.

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  8. Most frustrating meta for me was defo when FTP+Buckle Up was abused. Literally everyone and their mother would run these two and pick up people right in front of my eyes, and both rescuer and rescuee had free endurance.

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  9. orginal Mettle Of Man meta. I unlocked Clown at that time and played him a lot. It was pain to hit survivors 3 times as M1 killer. Not to mention back in the day throwing bottles was slowing you down.

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  10. Dead Hard abuse meta was definitely the most annoying one of all time.
    Same goes for the 3-gen killer meta.

    Though I would say that the worst meta of all time is the current killer meta, where everything is focused around tunneling/slugging

    Reply
  11. The Weaver/Franklins meta was bad because most people didn’t understand what was happening. When a new perk icon appears in your HUD as survivor; there’s no way to know what it is or what it does without having prior knowledge. DBD needs to have a way for players to be better informed in the game.

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  12. Honestly, what I find the most insane is that every single one of this metas ended due to nerfs/reworks and none due to players adapting, either becouse they refused to, like using Potential Energy against 3gens or totem perks/maps against Ruin+Undying or simply putting items in a corner against Weave Attunement, or becouse there was literally no counter, like CoH, MFT or the invincible build(UB+DS+DH+IW).

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  13. the moment i quit dbd was when circle of healing was introduced and then nerfed to 75% healing speed instead of 100%, both still with self-care. that shit was the nail in the coffin of the devs clearly not playing their game nor listening to the community, and having no idea how to balance their game.

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  14. And now we have the glorious sluggy wuggy meta. Leads to lots of chases, gets rid of 2nd chances and doesn't punish the killer for hooking. Yeah it may be boring on the survivor side, but blame BHVR for being morons. Better get better at looping.

    Reply
  15. Behavior unnecessairly butchered Circle of Healing and i'm going to die on that hill
    They could just turn down the healing speed boost or just do some range tweaks, but ofc they can't just do a good job

    Reply

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