Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Hey everyone, today we’re ranking and explaining every survivor perk in the game, from worst to best. Let’s get into it.
Chapter 23 has been released! It’s Sadako Rising, a licensed chapter. The new killer is named The Onryō, and the new survivor, Yoichi Asakawa! Sadako’s gameplay is really fun, and Yoichi’s perks are pretty interesting.
Check out my 2nd channel for content on other games: https://www.youtube.com/channel/UCnz3TK9TLt6BhKh-P66srtQ
Follow me on Twitter @AZHYMOVS for updates and thoughts on various DbD things: https://twitter.com/AZHYMOVS
Music used from YouTube Audio Library:
The Emperor’s Army – Jeremy Blake
Clean and Dance – An Jone
Night Run Away – An Jone
Vital Whales – Unicorn Heads
Hope you enjoy!
Dead by Daylight Wiki (very helpful and a ton of cool stuff and secrets on there): https://deadbydaylight.fandom.com/wiki/Dead_by_Daylight_Wiki
Timestamps:
Intro: 0:00
104 Red Herring 0:07
103 Sole Survivor 0:29
102 Mettle of Man 0:50
101 Up the Ante 1:16
100 Slippery Meat 1:57
99 Buckle Up 2:35
98 No Mither 3:10
97 Left Behind 3:50
96 Diversion 4:22
95 Corrective Action 4:53
94 Blood Pact 5:32
93 Self-Preservation 6:10
92 Ace in the Hole 6:44
91 This is Not Happening 7:15
90 No One Left Behind 7:42
89 Autodidact 8:12
88 Breakout 8:57
87 Flip-Flop 9:25
86 Lightweight 9:48
85 Solidarity 10:19
84 Technician 10:52
83 Empathic Connection 11:30
82 Poised 12:08
81 Breakdown 12:44
80 Boil Over 13:11
79 Object of Obsession 13:47
78 Wake Up! 14:36
77 Visionary 15:11
76 Repressed Alliance 5:50
75 Urban Evasion 16:34
74 Boon: Dark Theory 17:08
73 Pharmacy 17:44
72 Plunderer’s Instinct 18:16
71 For the People 18:44
70 Guardian 19:11
69 Dance With Me 20:03
68 Saboteur 20:38
67 Calm Spirit 21:14
66 Hope 21:43
65 Power Struggle 22:18
64 Appraisal 22:50
63 Fast Track 23:26
62 Bite the Bullet 24:09
61 Stake Out 24:44
60 Resurgence 25:21
59 Off the Record 26:03
58 Boon: Exponential 26:53
57 Deception 27:33
56 Flashbang 28:13
55 Tenacity 28:50
54 Streetwise 29:14
53 Leader 29:50
52 Premonition 30:30
51 Lucky Break 31:07
50 Kinship 31:40
49 Distortion 32:18
48 Aftercare 33:01
47 Blast Mine 33:34
46 Quick & Quiet 34:11
45 Deliverance 34:47
44 Clairvoyance 35:24
43 Parental Guidance 35:57
42 Botany Knowledge 26:29
41 Renewal 36:58
40 Rookie Spirit 37:32
39 Boon: Shadow Step 37:56
38 Dark Sense 38:39
37 Counterforce 39:11
36 Vigil 39:50
35 Small Game 40:23
34 Soul Guard 40:53
33 Open-Handed 41:40
32 Any Means Necessary 42:10
31 Déjà Vu 42:45
30 Self-Aware 43:14
29 Self-Care 43:43
28 Smash Hit 44:11
27 Bond 44:56
26 Desperate Measures 45:16
25 Empathy 45:52
24 Situational Awareness 46:19
23 Inner Healing 46:56
22 Head On 47:32
21 Detective’s Hunch 48:07
20 We’re Gonna Live Forever 48:34
19 Resilience 49:11
18 Windows of Opportunity 49:47
17 Balanced Landing 50:13
16 Overcome 50:51
15 We’ll Make It 51:39
14 Built to Last 52:13
13 Alert 52:45
12 Spine Chill 53:15
11 Kindred 53:52
10 Prove Thyself 54:17
9 Lithe 54:43
8 Adrenaline 55:18
7 Decisive Strike 55:51
6 – 1 Unbreakable, Iron Will, Boon: Circle of Healing, Sprint Burst, Borrowed Time, & Dead Hard 56:28
Outro 59:24
(Too many chapters so I’ve had to compact the final 6)
source
so much work holy (: very nice vid <3
A great perk tier list video for referencing. However, i think Deception, the perk #57 only hide the scratch mark not the blood trail. Is it the hidden benefit of this perk though ?
Hope we get one for Killer perks sometime. I'd personally like to see it
Most of the perks are ones I use I think they are great I feel attack but it’s what you think at the end of the day
Another fucking top tier video my guy keep it up! I liked seeing what I agreed and disagreed with and this was a fun break from my midterms!
Dance with me is the best perk on here if you know you know
Dance with me is the best perk on here if you know you know
A tier list is one thing but numbering them all is something else entirely 😰
I do have a very situational loot goblin build where you take Ace in the hole, Pharmacy, Plunderer's instinct and Appraisal. thereby producing 10+ items per match.
Appraisal is also good to use the extra items as markers for dull totems (or gens) for your other team mates.
premonition does not deserve the rank it got.
Pebble #1 perk
Tyty just what I needed to decide when to start playing again.
I disagree with most of these
Personally I like the "Urban Evasion" perk, I like to play stealth and in many situations this perk allowed me to escape the killer. Stake Out, Prove Thyself, Small Game and Urban Evasion are certain perks to always be with me and as an Ace run I usually don't need Iron Will.
I'm drunk right now and the video is already at 30 minute XD
I will watch
I will know all the perks
And make original perks
You should rate the killers walk XD
Red Herring worst than Slippery Meat? Wtf
At [redacted] we have Perk [redacted] this perk allows the survivors to just win the trial and the killer will instantly lose the trial…its a decent perk but it shortens game time be quite a bit which justifies its average ranking.
I’m glad YouTube recommended one of ur vids. soon after I subscribe good job
I’d put lightweight directly after soul survivor. There is literally no point to the perk. Yeah it’s a passive ability and doesn’t require some stupid cool down or anything, but what does 3 second quicker search marks do? If you’re in chase it does nothing because they’re right on you, if you’re far away then scratch marks don’t matter because they’re gone by the time the killer is near you anyway. The only time it’s beneficial is in that mid section when those 3 seconds may hide scratch marks the killer may have barely seen. This happens almost never. Lightweight is useless
I usually just bring MoM for fun with shadowstep and breakout with self care
Sure it only activates once, but the extra hit really helps when the killer is being too friendly then decides to turn against you lmao.
I normally run Deja Vu, Dark sense, Borrowed Time and Spine Chill or I replace Dark sense with For the People so that I can heal people after BT has worn off.
Unbreakable and ds should be higher
Great video. I had to watch a video that you made that wasn't lore based as soon as I saw it, I was intrigued. I agree mostly with your placements, however I'm now going to list those that I very strongly disagree with:
71 – FOR THE PEOPLE. Too low. I don't agree that the times it is usable are small, or that they typically require the killer to be slugging. Unhooking somebody from second stage and the killer is nearby? FtP. If you could only use FtP in that one exact situation, I would rank it higher than 71, and that situation is both common and not reliant on the killer slugging.
49 – DISTORTION. Too low. With respect, this is not a perk that you understand. I think that your descriptions in this video are accurate and surprisingly detailed for the short length, however for distortion, you miss the point of the perk completely. Distortion is an information perk. It is not about hiding from BBQ. It is about have one person of a SWF calling out the killer's perks. If you play a game with friends and this perk ends the trial with all four tokens, it has given WAY more value than a perk ranked 49 should – a scenario that you describe it as being useless in. It's practically an auto include if you're playing in a SWF and trying hard.
37 – COUNTERFORCE. Too high. This is a trashy perk. How many totems do you need to cleanse to get value out of this? The only time you should be cleansing a totem is if it's lit, which means that in the vast majority of games you don't cleanse any.
23 – INNER HEALING. Too high. You say it's overrated and then you massively overrate it 😂. This perk didn't deserve a spot this high before boons (which not only means you shouldn't be cleansing, but also just that there are better ways to heal), now it's a horrible perk. It's just not an efficient way of healing.
14 – BUILT TO LAST. Too high. This is a meme perk lol. It's terrible. 12 seconds is so long. You will literally waste more time refilling your "strong toolbox", even the 99 time, than you will gain from it on a gen. Awful perk, belongs near the start of the video.
8 – ADRENALINE. Too high. This is my unpopular opinion of the lot, I'm sure. I definitely strongly disagree with your assessment that it "pretty much always helps". It hinders more often than it helps, for sure. I'm not saying it is a bad perk, as when it helps it can help a LOT, but most games it just exhausts you (which is massive – don't find yourself in a chase for 35 secs…) for no benefit. There's also the games where it actively takes a health state off of you (which is actually pretty common), you will often go from injured with DH available to healthy and vs NOED. It takes a lot of effort to make this perk work for you rather than against you. It does nothing until the endgame. If more than two of the four survivors are running this, you literally are not capable of all playing it correctly. It's an awkward to use, endgame specific perk that hurts you more often than it helps you. Pretty average perk.
I think sole survivor is overlooked I've had situations were it saved my live and it can't really screw you over its not good its just fine imo