All 146 Survivor Perks Explained & Tierlisted | Dead by Daylight



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This video breaks down all Survivor perks in Dead by Daylight, giving a solid understanding of the current meta (most effective tactic available) as of the 8.3.0 update. If you think I forgot some key information, be sure to share it below in the comments for others to see!

Image form: https://i.imgur.com/tRcauhr.jpeg

0:00:00 Intro
— ★★★★★ 5/5 Stars —
0:00:53 Decisive Strike
0:02:45 Off the Record
0:05:16 Resurgence
0:07:37 Unbreakable
0:09:32 Deliverance
— ★★★★☆ 4/5 Stars —
0:11:31 Windows of Opportunity
0:13:49 Déjà Vu
0:15:46 Wicked
0:18:18 Lithe
0:19:20 Sprint Burst
0:20:44 Dead Hard
0:22:40 Kindred
0:24:06 Quick Gambit
0:25:52 Bond
0:27:12 Adrenaline
0:29:02 Reassurance
0:31:02 Babysitter
0:32:56 Resilience
0:34:29 Balanced Landing
0:36:10 Flip-Flop
0:37:26 Power Struggle
0:38:31 We’re Gonna Live Forever
0:39:25 Made for This
0:41:16 For the People
0:43:25 Finesse
0:44:36 Hope
0:46:27 Built to Last
— ★★★☆☆ 3/5 Stars —
0:48:15 Dramaturgy
0:50:05 Overcome
0:51:57 Blood Rush
0:53:48 Saboteur
0:55:47 Wiretap
0:56:41 Head On
0:58:32 Slippery Meat
0:59:25 Up the Ante
1:00:48 Distortion
1:03:00 Plot Twist
1:06:34 Strength in Shadows
1:07:58 Reactive Healing
1:09:35 Second Wind
1:10:21 We’ll Make It
1:11:48 No One Left Behind
1:13:17 Borrowed Time
1:14:41 Background Player
1:16:14 Poised
1:17:44 Open-Handed
1:19:16 Aftercare
1:20:24 Empathy
1:21:29 Alert
1:22:39 Inner Focus
1:24:03 Fogwise
1:24:54 Any Means Necessary
1:25:49 Lucky Break
1:27:09 Camaraderie
1:28:52 Iron Will
1:29:57 Soul Guard
1:31:02 Buckle Up
1:31:54 Prove Thyself
1:33:16 Streetwise
1:34:36 Boon: Circle of Healing
1:35:27 Botany Knowledge
1:36:25 Empathic Connection
1:37:24 Self-Care
1:39:01 Inner Strength
1:40:48 Troubleshooter
1:42:06 Blast Mine
1:43:31 Hyperfocus
1:45:37 Stake Out
1:46:51 Boon: Exponential
1:47:54 Boon: Shadow Step
1:48:36 Champion of Light
1:50:09 Fixated
1:52:39 Vigil
— ★★☆☆☆ 2/5 Stars —
1:54:38 Mettle of Man
1:55:58 Detective’s Hunch
1:57:15 Breakdown
1:58:17 Wake Up!
1:59:03 Moment of Glory
2:01:42 Pharmacy
2:02:46 Eyes of Belmont
2:03:52 Object of Obsession
2:05:32 Desperate Measures
2:06:25 Leader
2:07:18 Sole Survivor
2:08:27 Smash Hit
2:09:46 Chemical Trap
2:10:36 Flashbang
2:12:27 Parental Guidance
2:13:24 Scavenger
2:14:53 Clairvoyance
2:16:30 Tenacity
2:17:53 Teamwork: Power of Two
2:19:05 Left Behind
2:19:54 Visionary
2:21:10 Lucky Star
2:22:42 Dark Sense
2:23:22 Still Sight
2:24:27 Blood Pact
2:25:31 Lightweight
2:26:21 Better Together
2:27:22 Small Game
2:28:37 Boon: Illumination
2:29:36 Exultation
2:31:23 Overzealous
2:32:14 Solidarity
2:33:45 Corrective Action
2:35:30 Bardic Inspiration
2:37:44 Quick & Quiet
2:38:49 Boil Over
2:40:28 Breakout
2:41:42 Self-Preservation
2:42:48 Light-Footed
2:45:20 Urban Evasion
2:46:34 Potential Energy
2:47:52 Rookie Spirit
2:48:54 Hardened
2:50:11 Plunderer’s Instinct
2:50:48 Residual Manifest
2:51:26 Teamwork: Collective Stealth
2:52:11 Dance With Me
2:53:01 Deception
2:54:25 Bite the Bullet
2:55:31 Scene Partner
2:56:11 Better than New
2:56:52 Autodidact
2:58:12 Mirrored Illusion
2:58:56 Fast Track
3:00:05 Ace in the Hole
3:00:35 Technician
3:01:35 Repressed Alliance
3:02:26 Calm Spirit
3:03:12 Appraisal
3:03:55 Specialist
— ★☆☆☆☆ 1/5 Stars —
3:05:35 This Is Not Happening
3:06:14 Counterforce
3:07:21 Low Profile
3:07:57 Spine Chill
3:08:53 Premonition
3:09:23 Cut Loose
3:10:42 Diversion
3:11:46 Red Herring
3:13:17 Friendly Competition
3:14:05 Boon: Dark Theory
3:15:18 Deadline
3:17:07 Invocation: Weaving Spiders
3:18:47 No Mither

Corrections:
– Prove Thyself partially removes the debuff, not entirely.

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29 thoughts on “All 146 Survivor Perks Explained & Tierlisted | Dead by Daylight”

  1. have you ever tried champion of light with flashbang? ive used it for quite some time and i just have to say that it seems much to op. its like a dead hard, that can hit more consistently and more often in a single game, while it can still be used while healthy and while wounded. most importantly exhaustion doesnt matter. i hit my flashbangs with 95% consistency around corners, trees oder other obsticles. it happens really often that i hit them 3 times a single game. and those 6 secs of hindered, while i dont waste any time by dropping the bangs, definetly make me reach windows or pallets. im really wondering why i havent seen anyone play it

    Reply
  2. I feel like exhaustion perks need there own tier if u ran only 5 star perks u would get railed. Any 1 exhaustion perk is better than all the 5 star perks put together. Obviously discounting perks like adren and background player

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  3. Surprised leader is so low, maybe for super high mmr/comp 4 man swfs there are absolutely better options but i actually do find that it often comes into play in solo q/duos, and it rarely leaves my builds. i run it with emphatic connection and in high mmr it becomes crazy for resets and two+ man saves when everybody injured has the immediate location of the person who enables faster unhooks and group heals faster but maybe i am just too much of a leader enthusiast

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