ALL IT TOOK! – Dead by Daylight!



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24 thoughts on “ALL IT TOOK! – Dead by Daylight!”

  1. About kicking gens, I think it would be a nice change if survivors had a 2 second start up when repairing regressing gens. So it doesn't feel bad anymore when a survivor undoes your kick in a millisecond mid chase

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  2. Something that buggs me on a Sweaty SWF match when I am killer is when I turn tables, the last survivor who was toxic gives me gestures to let him live and I am like: HELL NO, you will die, you little piece of garbage

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  3. These survivors did play really well despite survivors naturally being handed edges. I will say it's crap that Ace even though was successfully baited and jumped out the window when he shouldn't, just lands right next to a pallet so it didn't matter. No risk in messing up during chase when the game is like, don't worry, I'll protect you.

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  4. Pinhead should have a new base passive where if he chains a survivor 3 times in a chase they get injured. They shouldn't be able to go down but it would add way more pressure in loops and chases and it would mean chains are useful even on maps with lots of geometry to break them on.

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