So I've heard that there's a desync with what the server expects in terms of the map seed and the seed the client sees (Not sure how true this is), so in the eyes of the server when you're running through certain tiles on the server it looks like you're running through a wall so it teleports you back, causing the rubber banding issue, the unreal engine update in theory, should have not caused any issues, however due to how complicated UE is when porting to UE5 it might have cause certain blueprints to perform incorrectly as those functions might no longer exist, this can also happen to deprecated code on the C++ side causing crashes or errors to happen.
This is just what I theorize happened and should not be taken as facts, just more as speculation
Im lagging/rubberbanding worse than before. Hud notifies me that killer connection has shit the bed, i get pulled back into his arms and die. In endgame chat killers say its the same but reversed from their perspective.
I’m having an issue where it literally wouldn’t let me get into a game. Unless I use a vpn which I think is bannable by steam, the game finds a lobby then tries loading me in only to kick me out and give me a “could not connect to dedicated server” screen.
DBD can be easily fixed. The developers are sick and love being survivor mains. The killer main is a punching bag. I have insider knowledge that the devs constantly view channels like Scott’s and Otz’ in order to know how to make killer main life terrible. I also heard they intentionally slow our games down in order for channels to talk about it. Just trust me and my sources.
I've gotten some rubber banding but it's certainly not as often as some other people are reporting. It could be based on different PC specs or driver issues if it is indeed a UE problem.
I haven't had any new rubberbanding but I've had a ton of position discrepancies. Right now Pyramid Head's cage is extremely bugged and disjoints my survivor model around like, a gen and a half of length away from the actual cage, it's lead to me being in walls or within boxes while the cage to unhook is distant.
I only rubberbanded once but thats because my internet was messing up not a server side thing, i think it might be related to the thing you play dbd on like pc ps5 or xbox
Yep, still getting it on both killer and survivor. It is causing me to lose chases. On killer I get stutters when I am around survivors. It has actually helped me pull survivors hiding in lockers because I know they are near me when I stutter. I have no idea why it is happening, I have fibre and run at a consistent 22ms ping.
I think the sever is just shit sometimes the game feels unplayable even just me listening to music makes me rubber band and it didn’t do that two patches ago
I only played 6 matches or so since the bug fix but honestly I had no rubber banding at all and I use to have a fair amount pre "fix". I did not change any settings.
ive never had it based off of server ping, but for instance i know i personally had alot of rubberbanding on the redforest near trees and bushes alot, samething with lerys
Common Dead by Daylight.
So I've heard that there's a desync with what the server expects in terms of the map seed and the seed the client sees (Not sure how true this is), so in the eyes of the server when you're running through certain tiles on the server it looks like you're running through a wall so it teleports you back, causing the rubber banding issue, the unreal engine update in theory, should have not caused any issues, however due to how complicated UE is when porting to UE5 it might have cause certain blueprints to perform incorrectly as those functions might no longer exist, this can also happen to deprecated code on the C++ side causing crashes or errors to happen.
This is just what I theorize happened and should not be taken as facts, just more as speculation
It's nice to see you playing Skull Merchant in the background 😊❤️
Im lagging/rubberbanding worse than before. Hud notifies me that killer connection has shit the bed, i get pulled back into his arms and die. In endgame chat killers say its the same but reversed from their perspective.
I'm in the same boat. Before patch it happened maybe 1-2 times a match. Now it happens 3-4 times in a single chase!
I’m having an issue where it literally wouldn’t let me get into a game. Unless I use a vpn which I think is bannable by steam, the game finds a lobby then tries loading me in only to kick me out and give me a “could not connect to dedicated server” screen.
Bugs benefiting survivor = terrible for game. Bugs benefiting killer = well just not discuss.
DBD can be easily fixed. The developers are sick and love being survivor mains. The killer main is a punching bag. I have insider knowledge that the devs constantly view channels like Scott’s and Otz’ in order to know how to make killer main life terrible. I also heard they intentionally slow our games down in order for channels to talk about it. Just trust me and my sources.
I've gotten some rubber banding but it's certainly not as often as some other people are reporting. It could be based on different PC specs or driver issues if it is indeed a UE problem.
I actually got t bagged by someone who I guess knew i was rubber banding/got stuck on nothing. I shouldn't have gotten as mad as I did.
I haven't had any new rubberbanding but I've had a ton of position discrepancies. Right now Pyramid Head's cage is extremely bugged and disjoints my survivor model around like, a gen and a half of length away from the actual cage, it's lead to me being in walls or within boxes while the cage to unhook is distant.
Thanks for the laugh in the morning Scott, goddamnit BHVR
I only rubberbanded once but thats because my internet was messing up not a server side thing, i think it might be related to the thing you play dbd on like pc ps5 or xbox
I honestly thought it was my internet but now I feel much better knowing it's not just me
Yep, still getting it on both killer and survivor. It is causing me to lose chases. On killer I get stutters when I am around survivors. It has actually helped me pull survivors hiding in lockers because I know they are near me when I stutter. I have no idea why it is happening, I have fibre and run at a consistent 22ms ping.
I haven’t noticed any rubberbanding at all and i played for 7 hours yesterday.
Thank God I'm not crazy! It's happening in every game since the update!
Hey Scott how does it feel to have your career based completely on a game that gets more mediocre and problematic by the day?
Since the update I haven't had any rubberbanding
Didn't read the fine print. Rubberbanding fixed, except for YouTuber Scott jumb
The rubber banding isn't gone for sure I have been seeing it at the same frequency as before so this bug that they fixed must have been imaginary 🫤
Small independent video game developer
Yeah I was dissapointed after finding out the hard way yesterday
Twins can still immediately recall Victor Scott :)))
Skull merchant 🤢
I think the sever is just shit sometimes the game feels unplayable even just me listening to music makes me rubber band and it didn’t do that two patches ago
I've seen so many people complaining about this but its not happened to me a single time.
totally shocked
Is that the singularity cosplay?
It’s maybe just because it’s on the worst killer ever . Hopefully they kill switch her forever .
Maybe they are trying to destroy their own game….
Making way for DBD 2
I healed someone who rubberbanded to the floor. After the heal finnished I was glitched into a wall and was stuck there the entire match 😢
Since 7.7.0 the rubber banding has been awful and the few games I've played on 7.7.1 show no improvement. With a 9900KS and a 4070 Ti.
There is a hook in the new map at the park and it’s impossible to unhook people off of it. Anyone else encounter that?
i haven’t experienced rubber banding once before the patch or after so idk maybe yall have bad internet or sm
I only played 6 matches or so since the bug fix but honestly I had no rubber banding at all and I use to have a fair amount pre "fix". I did not change any settings.
Is it possible that the engine update is simply exposing issues that we had before but couldn't see because of the old engine's inherent compensation?
i rubberbanded and died jus now and quit and have no shame, game is ass now bro
Just got done with a match, rubberbanding nearly the whole match. The killer literally just let us go, it was that bad.
my rubber banding has been worse too 💀
Its been absolutely unplayable for me because of the rubberbanding since the engine upgrade
ive never had it based off of server ping, but for instance i know i personally had alot of rubberbanding on the redforest near trees and bushes alot, samething with lerys