BUFFED HAG Makes Survivors RAGE On The PTB (HAG Discussion) Dead By Daylight



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In this video I provide you with gameplay using the Buffed Hag in the PTB. A lot of you are saying that Hag got ‘Nerfed’ with these changes and i’ll have to disagree. In this match you will hear my current thoughts and opinions on why I think this change wont effect Hag too much. I hope you enjoy the video and thanks for watching (:

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20 thoughts on “BUFFED HAG Makes Survivors RAGE On The PTB (HAG Discussion) Dead By Daylight”

  1. Nice video, was waiting for it. Cool build too, I like how Ruin got some of it's value back with the gutting of other gen regression perks.

    I agree with you on most stuff. I honestly think it's more pros than cons, specially with CoH being gutted. It's the biggest gain for the Hag.

    Ultimately, we'll have to see how the healing changes are gonna ship to the live servers. I highly doubt they're gonna ship the way they are at the moment.

    Nevertheless, I am excited for all these changes!

    Edit: U WERE PANICKING MID MATCH!!!!!!

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  2. “You could’ve been ran easy” says the Dwight who took one of the weakest vaults in the game and went down instead of using the god pallet around the other corner.

    Great gameplay! Once people get used to this, I’m worried the wiping is going to be a nerf tbh it takes less time than a demo portal

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  3. Honestly hag is pretty op given how her power is. I mean being able to place traps three meters apart from eachother is just unfair plus with an insane amount of traps she can have just makes it unbalanced to her. A good way to fix her would be to reduce her traps to five so that hag players will have to be more strategic when placing traps or make it to where she can not place traps within a 15 meter radius of eachother, this way you can not spam an area with multiple traps and it gives survivors a chance to play around her power.

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  4. hags biggest problem is her self slow after teleport. If you play against SWF, it doesn´t matter if they crawl and destroy or activate traps on purpose which is the faster and efficient way of destroying the most traps of a hag and you can´t reach/ or hit them because they are so fast and hag gets slowed after teleport, which is so annoying. Flashlight was 2 op against hag. As a hag you need franklins to be able to play against someone with flashlight or he just stalks you and destroys all your traps and flashlight has nearly battery consumption because traps are destroyed in 0,5 sec… , So , finally they removed that overpowered flashlight problem. But the biggest problem is, that if you play in high elo the survivors won´t even destroy your traps by crawling because it is too much time consuming. They just do 360 infront of your trap and you can´t reach them because cam swing won´t work ( mostly it is bugged) or they are too fast and the hag is ofc too slow. I think after teleport she is decreased from 110ms to 90 ms which is in my opinion too much. This leads to abusing hag in a way which the survivors use this technique and just activate all traps of her. This makes her power useless. Against a good swf you have 0 chance.

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  5. panicking? Bro hag had 4 gens by the time two of you rage quit and hag pops off late game with 1-2 gens left cause it forces you into her webs what are you on about 😂

    'would have been ran easy' hag doesnt chase shes not legion and you still got downed without setting off her traps during that last chase and you chose to loop her at that weak window that got you downed fast🤣

    ggwp glad to see someone showing gameplay of hags update to show off her potential. Can make some neat builds now that you dont need franklins to counter flashlights

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  6. Going around the whole map disarming traps is a strawman argument. That isn't what makes the changes a nerf. The point is that hag can't cover the map without teleporting, so survivors crouching to each gen makes it close to impossible for a hag to stop gens being worked on. Hag currently can disarm survivors with Franklin's. This change gives all survivors a free flashlight that just acts two seconds slower.

    Some people mention that survivors can no longer disarm a trap mid chase. I'm a hag main and no Survivor has ever done that to me in mid chase. If they slow down to shine theirflashlight at the floor mid chase, then I catch them up and hit them anyway. Good survivors are looking at me over their shoulder, they can't see a trap.

    It looks like the PTB is going to be useless to see the nerf as loser survivors keep quitting in PTB.

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  7. At higher levels, against swfs- this is actually a massive nerf for Hag. People can follow behind you and destroy your web if you're unlucky enough to be seen early. Before survs needed a flashlight to disarm traps silently, now everyone can do it. It's going to be a nightmare.

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