Dead by Daylight | Dying Light | Written Concept



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⬇READ MORE INFO BELOW⬇

For the best experience, listen with headphones.

This concept is something I’ve been creating for about a month on and off. It’s taken a while. There are some slight errors, like audio skips and a couple of wording problems. Thank you for tuning in!

🥼CONCEPT INFO🧪
Kyle’s perk: “Dichotomy” has an error.
The intended use is Dichotomy’s Repairing and Healing speed bonuses would deactivate when the Exit Gates are powered but you would be able to open the hatch at a -50% reduced speed if you’re the last Survivor. Sorry for the error!
(Thank you to those who have brought this to my attention!)

🟠Extra Concept Information👾(Like what Add-Ons do)
https://www.reddit.com/user/nearfr6/comments/10lf3a0/dead_by_daylight_x_dying_light_extra_concept/?utm_source=share&utm_medium=web2x&context=3

📃CREDITS📃
I do not own any of the music that appears in this video. Their respective owners are credited below.

@rigz8355
Dead By Daylight | Dying Light | Fan Made Theme
https://youtu.be/0LTpBJQagQ8
Rigz, if for some reason you’re reading this have an issue with your fan theme appearing in my video, please contact me on Discord: kota # 0809 or comment on this video and I’ll respect your decision.

Michel F. April & @DeadbyDaylightBHVR
Dead By Daylight – Theme
https://youtu.be/nc2yOLMCOhs

Pawel Blaszczak & @DyingLightGameOfficial
Dying Light – Horizon
https://youtu.be/cuN82OBSD9s

Dead By Daylight Fandom Wiki
https://deadbydaylight.fandom.com/

Chapters
0:00 – Warning
0:15 – Concept
7:25 – Ending

Thanks:
@Rarithlynx & The DBD Community Concept Team | Inspiration

@DeadbyDaylightBHVR | Passion & Inspiration

@rigz8355 | Dead By Daylight x Dying Light Theme

Dead By Daylight Fandom Wiki | Formatting

source

25 thoughts on “Dead by Daylight | Dying Light | Written Concept”

  1. Well I don't know if BHVR would add the evolved into the game as they have the traversal advantage over the survivors. If there was a limit to how many times you can traverse, but have to wait for it to recharge, then maybe it could work. They did put in the nurse, so maybe they will put in the evolved. As for the perks, they seem fine, but the add ons, where is the description to what they do? Like it's the only part of the entire concept that needs to be their. Sure some of the perks and power need to be properly phrased or rebalanced, but where are the add ons descriptions my guy?

    Reply
  2. Storm of despair seems really cool on paper but utterly useless. The sheer fact that combining it with other endgame perks is made impossible makes it really bad.

    Alot of these abilities and powers have REALLY bloated numbers like 30 seconds of Aura reveal is just insane. And it only gets higher. Definitely a fun concept but don’t expect numbers like these to pop up in game. Also. The pounce skill check feature. What’s stopping me from missing the skill check and denying the survivor 8 seconds of 150% movement speed?

    Reply
  3. They are great, I had thought the same thing before and also as a murderer of the Night Hunter. And in powers, first I thought about the tendrils, but then I better opted for the roar or scream that the hunter makes as the main power, and then the ground pound as a secondary, and the tackle as a special attack.

    And, at least for me, that Kyle is a survivor in Dbd, it would be a bit strange, I don't know why exactly, but I think that Rais would be better. I mean, if we think of the DBD universe as purgatory, Rais is pretty much dead. And Kyle, he could still be alive.

    Reply
  4. Those perks need a lot of work specially the killer's perks, and his abilities are insanely broken, the idea is good but the balancing is awful.
    And forgot to mention that the 3rd Crane perk is a no go, way to much, is like having adrenaline anytime you heal someone(without the healing effect of course)

    Reply
  5. Hey everyone, I recently pinned a comment addressing the Dichotomy oversight where it's hatch ability would not work correctly. It was correct, and I explained the issue and oversight. I decided to place it in this comment instead so more people will see it and other information that is important. I also want to let you know that the description holds information to questions which people have asked a few times! There will also be updates to a Reddit post linked in the description which explains the use of the Add-Ons for the The Evolved. This post will also be updated with fun ideas and information about this concept, like how "The Tower" map would work. Hint: It would not be solely indoors!

    DICHOTOMY'S ERROR:
    The intended use is: Dichotomy’s Repairing and Healing speed bonuses would deactivate when the Exit Gates are powered but you would be able to open the hatch at a -50% reduced speed if you’re the last Survivor. Sorry for the error! (Thank you to those who brought this to my attention!)

    Reply
  6. I think he concept is good but I think using dying light 2’s infection system would be sick, having it where you can get infected by the night pounce and if you don’t complete certain task like getting a wrist band then stand in certain areas to recharge it but have it where other survivors could get infected by being near you if your injured

    Reply
  7. I love Dying Light and I enjoy DBD as well. I definitely think they have to make the map the slums. All the action took place outside the tower(safezone) and where it all began. The pallet break animation can be the ground pound. The mori has to be the pounce attack it does. The pickup/grab animation has to have the night hunter wrapping its tendrils around the survivor and then carrying them.

    Reply
  8. I know this was a fan theory craft and the video is made solely based off the 'paper script' but COME ON. the only one I'm gonna dunk on )and is probably the most minor one) is downing a survivor would reveal any survivor aura within 24 meters for 40 SECONDS and hinder them for 12?. Why is all the perks on the killer trying to do 20 things? Some people should not be doing theory crafting at all

    Reply

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