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The Wolf / El Lobo
This one was an INSTANT idea I wanted to make before I lost the idea. I hope you enjoy the music!
Puss in Boots belongs to Dreamworks
Dead By Daylight – Behavior Studios
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I love these fanmade chase themes and it’s very interesting that they’re for killers that would be unlikely to be added but would be fun to see regardless.
I’d love to see some for Sub-Zero (Bi-Han) from Mortal Kombat, the Carnival Master or the Collector from Escape the Night and since things like Spooky Month and Puss in Boots were in the cards for chase themes, what about one for Scary Girl from the Total Drama Island reboot?
I would pay so much money for death to be a licensed skin for huntress like it would replace her lullaby and what not
Ik this is off topic, and I have no interest in DBD, but it would be cool to have a killer based on Poludnitsa (Lady Midday), with her chase music based on traditional Slavic singing techniques. The choir of two slowly turning into a distorted choir of ten as you succumb to her heatstroke and sickle
Would love to hear your take on a Mortal Kombat killer, like Scorpion for example.
Please make the near-to-chase parts into its own full song
I would honestly love to see a theme for the Wretch from Gemini Home Entertainment, I feel like it would make a pretty interesting killer and I feel like the Bell from OLD BONES could be incorporated into its chase theme or maybe even "Mary's" voice from CHRISTMAS EVE PARTY.
Killer name: The Wolf
Passive power: Fear Eternal
The survivor gains tiers of Fear Eternal as they hear The Wolf's whistle, and it goes up to tier three instantly when they are injured or dying. They lose one tier by doing cooperative actions such as unhooking, being unhooked, healing, being healed, etc, and lose all tiers by besting The Wolf during his challenge. The tiers also slowly decay passively when outside the Whistle radius.
Tier one: skill checks are harder, the whistle can be heard from farther away
Tier two: the survivor screams every 30 – 60 seconds, but it does not alert the killer, the whistle can be heard from farther away
Tier three: the survivor gains haste 10% during chases that lasts for 10 seconds, but for every second they run, they gain another second of exhaustion, the whistle can be heard from everywhere as if The Wolf is right next to you.
Passive power 2: Whislting Omen
Similarly to Huntress, The Wolf whistles his deadly tune, and survivors can hear it as he gets closer to them. As the survivors hear the whistling, they build up Fear tiers. The whistle stops during chases.
Power: Death's Challenge
After hitting a survivor, The Wolf can choose to challenge them to survive his assault. During this challenge, the survivor cannot repair generators, heal, or walk for 60 seconds. By stunning or blinding The Wolf or by standing in his terror radius, the survivor can speed up this timer. Successfully surviving The Wolf's challenge gives you endurance, 10% haste, and immunity to the Wolf's whistle for 30 seconds.
What do you guys think? I don't see the killer ever being in the game, but it would sure be incredible
People should really branch out more for what they make as dbd concepts, like this. Great work
You are just criminally underrated, I highly support your DBD Music!! Keep up the good work! ❤
This one makes alot of sense character wise due to well fitting the gameplay, Wolf is a hunter not a figther though he can hold his own when it comes to it.
I say this because of remembering how sugarpunch described why Nick holan(if I remeber his name,he's a sciopathic killer from walking dead who focus on making people fear him) being in a fighting game removes his character, as yeah he doesn't work for that enviorment.
He's man turned monster who reveleves in making others feel weak, so DBD is a perfect place of chasing those weaker than him down to torment.
In Tekken where litterarl demons who can fire lasers, Men who can lift mountains and a literal bear. Yeah he's just some guy with a bat not really able to expressly put fear into his opponents.
Death could work as he is a the embidement of it making him basically invincable, he'd be a character expressed in animation that he is truly immortal, via when he loses he's satisfied and gives up the hunt.
This sounds incredible!! I wonder what Peter the Pumpkin's chase theme would sound like if you ever heard of the game andy's apple farm..
2:25 MORTAL KOMBATTTTT
Killer: Reaper of Death
Backstory: The physical embodiment of death, he hates it when people take life for granted, and after sensing how many take it for granted, he decided to join the fun to show true death.
Power: Whistling Fear
Description: The wolf knows that as much as eerie quietness or loud screaming can be fearful, he shows fear through a low whistle, putting gradual fear into everyone. When the match starts, everyone hears the whistle of death, applying the affect “Fear” on them. Fear makes even the simplest things harder to do. As the meter fills for survivors, the likelihood of a random skill check appears. Successful skill checks decreases the meter and has a delay before restarting the charge. Failing the skill check makes the survivor scream. If a survivor screams, Death can teleport to a nearby locker and jump out, causing anyone within a radius to scream, revealing their location and shows their aura for 3 seconds, and the survivor who caused the scream first to be revealed for 5 seconds. Survivors can hide in lockers to decrease the meter. Death can shift into a locker once every 60 seconds, and the same effect happens if anyone is near. If he teleports to a locker occupied by anyone, they are automatically grabbed. If the meter is full and survivor is on death hook, Death can immediately kill them by his paws.
Perk 1: Spine Tingling – The fear of death scares anyone, no matter how many times they face it, and you know it well. When a survivor is on last hook, and the doors are powered, you can see their aura for 3/5/7 seconds.
Perk 2: Fearful chase – Once people know your real identity, most tend to run in fear, and you love the taste of fear. While in chase, the perk slowly builds. At full power, you gain a burst of speed using the secondary action button, going 150% for 2/3/4 seconds. Can only do this once per chase, with a cooldown of 100/80/60 seconds
Perk 3: Death’s Revenge – You have a job to do, and when others interfere with that job, you get mad. While hunting a survivor, if another survivor takes a hit or while carrying a survivor stuns yoy, they are marked for 30/45/60 seconds. If hit within the time, the survivor is downed immediately, and you gain extra 1.5/2/2.5 multiplier towards Brutality bloodpoints. If failed to do so, the marked survivor will gain the similar bloodpoint multiplier towards Evasion bloodpoints.
Map: Dark Forest – Once a place few came to get their deepest wish to come true, now is a place Death comes to punish those who don’t care for their life.
Mori (Offering): Death whistles as he approaches the survivor, as he uses his sickle to turn the survivor over to look him in the eyes as the camera zooms into the eyes, showing the survivor as he brings the sickle to their neck and slices it open, letting them bleed out.
Mori 2: Max Fear meter final hook – Death watches as the survivor scampers, trying to run as he whistles the entire time, as he teleports in front of them and swings his sickle up, bringing the sickle from the neck out their mouth as he bathed in the blood, and drops them on the ground, all the while whistling his tune.
(I hope this was cool, took me a bit and was hard to type since more words = Lag)
can you do crow mauler
What makes you think I wouldn’t let him catch me? 😏
Damn, the Wolf is great idea for DBD.
I imagine death would have his whistle as a lullaby like Onryo or Huntress. Very nice.
I wanted black heart from ghost rider to be a playable killer in DBD
So puss in boots and kitty softpaws are survivors, i wonder what's grim reaper perks are?
i can just imagine if this was real, just imagine a trailer for "The Puss in Boots"
Can you create a chase music for Something from Omori? Unlikely, but cool to think about
Would be the least scary DBD killer ever concieved, but definitely cool
amazing theme, keep up the great work!
This is perfect
"The reaper"
Wasted life, deserved death:
After you leave chace with a survivor, that survivor is Marked for death. Only one survivor can be marked like this at a time. When a marked survivor is on a hook, their progress will be accelerated greatly as long as you are not in a chase or within 24 meters of the hook. If there are no hooked survivors, the marked survivor is Exposed. After the survivor is saved from the hook, they lose the mark
Perks:
Pick it up; Survivors not carrying any item are Hindered by 1/2/3%. An additional chest spawns in the trial. This perk cannot be used at the same time as Franklins demise.
Scourge hook: Cowardice; Any survivor outside a 48/32/24 meter radius of a scourge hook with a survivor on it has their aura revealed
Hex: Death whistle; This hex has a terror radius equal to yours. Every 30/25/20 seconds, the hex moves to a different dull totem if one is available
I really love all of the swells and drums I’m this one, wonder what the killer power would be like
His power I feel would revolve around fear, possibly shaking or making survivors stuggle to see and move, as if they're panicking. His perks could focus around sacrificing and death in survivors, because at the moment, they're aren't very many.
I rally hope you make a chase theme for the Water Wraith from Pikmin 2 because I think that really counts as a terrifying chase
Amazing job bro it feels good but chase can be better ❤
I actually love this idea
When you think about it death would be a really good dbd killer. Like imagine this huge ass wolf taking chase after you with incredible speed.
A dumb quick brainstorm but
Tricky the clown
are those boom wackers or drums I hear?
this gives me Wraith vibes too but without the whistle
The chase feels like I’m fighting a boss in Dead Cells.
Demonstrate mortality: You always reveled in the despair of the most ambitious, brave, and foolish. This provided a deep connection to The Entity. with your power "Demonstrate mortality" you gain 2 charges when you hook a survivor and lose 1 charge when a survivor dies on the hook with the limit of 8 charges, with 2 charges you get speed boost to leave up to 28 meters from the hook , with 4 charges you see the location of the farthest survivor, with 6 charges survivors within your terror radius scream revealing their position, and with 8 charges pallets break on contact but you suffer from the slow effect, destroy and move actions by obstacles are increased .
Unique Perks:
Marked for Death:
when hitting a survivor with Endurance status the percentage of the Deep Wound effect drops to 15/25/35% percent and pools of blood are fairly/very/extremely highlighted
Systral Humming:
while at least 8/16/32 meters from survivors suffer from the Oblivious effect until a survivor is hit with an attack or a chase begins. This ability takes 45/35/25 seconds to trigger back on.
HEX: And they lived happily ever after?
when the last generator completes two erased totem will be lit and the following effects are applied: *game over collapse will start and the gates will open
*The location of the obsession is revealed every 35/25/15 seconds
*the furthest survivor's potion is revealed every 40/30/20 seconds
*the closer a survivor is to one of the exits, you get a 5/7/9% speed bonus
*survivors within your terror radius shriek alternately/constant/continuously, revealing their positions for 5 seconds
I would love it specially because some survivors r worst than the killes would be dope especially of the ability is like in the movie to either telaport or create a dead zone
GOD DAMN YOU'RE TALENTED. I absolutely adore your ideas and unique style, DBD needs to hire you for your amazing ideas