Dead By Daylight | RESIDENT EVIL | Gameplay Concept



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.tv

A fan-made concept for a Resident Evil chapter in Dead By Daylight, including a new survivor and a new killer with gameplay.

This project, like all of my previous has been made in the Unity game engine. I have sort of recreated the base game so that I can implement custom content into it like this.

THIS IS A FAN-MADE, NON- PROFIT VIDEO. All Dead By Daylight-related and Resident Evil-related assets belong to their respective owners – Behaviour Interactive and CAPCOM.

[CREDITS]
Music / Tier Sounds – FirsEncounterAssault (https://www.youtube.com/channel/UCN4uK0BwZvGw6YmuFdUgPeg)
Perks & Power – WheatDraws (https://twitter.com/WheatDraws)
Asset Porting Help – Skemooo (https://www.youtube.com/c/Skemooo/)

Resident Evil 2: Remake assets belong to CAPCOM. This includes things like the RPD design, models of the Tyrant and Leon Kennedy, the character biographies, etc.

Dead By Daylight assets belong to Behaviour Interactive. This includes most of the content inside the concept like the UI, map, sounds, animations, models, and more.

source

23 thoughts on “Dead By Daylight | RESIDENT EVIL | Gameplay Concept”

Leave a Comment