Dead by Daylight Thumbnail Tutorial [OUTDATED] | Porting Models + Simple Scene Setup |



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg

In this video I will teach you how to create high quality thumbnails in blender!
Links:
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– Software
Blender: https://www.blender.org/download/
UE Viewer (FIXED): https://www.gildor.org/en/projects/umodel#files

– Addons
PSK PSA Addon Tutorial (Just do the same thing like the other addons) Also it is in his description: https://www.youtube.com/watch?v=C6dL-pxoTlc
UEShaderScript: https://github.com/AnimNyan/UEShaderScript/releases
Fuse Skeletons: https://github.com/AnimNyan/Fuse-Skeletons/releases

DBD Rendering Discord: https://discord.com/invite/rkkWSH2EMz
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Chapters:
0:00 Intro
0:21 Taking Models From DBD
3:42 Importing Models Into Blender
5:58 Fusing Bones
6:19 Texturing
7:35 Posing The Rig
8:36 Camera Setup
9:32 Lighting
10:46 Rendering
11:42 Canva Tutorial
13:46 Outro

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44 thoughts on “Dead by Daylight Thumbnail Tutorial [OUTDATED] | Porting Models + Simple Scene Setup |”

  1. Thank you so much for the video! 🙂 I have an issue, i get this error after trying to export a character into a folder. What is causing that? "Integer zero divide (C0000094) at umodel_64.exe"

    Reply
  2. ERRO

    Python: Traceback (most recent call last):

    File "C:UsersUsuárioAppDataRoamingBlender FoundationBlender4.0scriptsaddonsio_import_scene_unreal_psa_psk_280.py", line 2224, in execute

    if not pskimport_proxy():

    File "C:UsersUsuárioAppDataRoamingBlender FoundationBlender4.0scriptsaddonsio_import_scene_unreal_psa_psk_280.py", line 2205, in pskimport_proxy

    return pskimport(

    File "C:UsersUsuárioAppDataRoamingBlender FoundationBlender4.0scriptsaddonsio_import_scene_unreal_psa_psk_280.py", line 1172, in pskimport

    bone_group_unused = armature_obj.pose.bone_groups.new(name = "Unused bones")

    AttributeError: 'Pose' object has no attribute 'bone_groups'

    ?????

    Reply
  3. nice to meet you. I'm Japanese. Sorry I'm not good at English.
    I'm also trying to create a nice image, but I'm getting an error.
    When I try to open it with umodel64 4.27, a message appears. Is there any way to improve it?

    call stack
    SerializeCompressed <- FPakFile::Serialize: file=/Game/Characters/Campers/Models/CamperMale_REF_Skeleton.uexp <- FArchive::ByteOrderSerialize <- UnPackage::SerializeFName: pos=0000F50A <- FPropertyTag<< <- CTypeInfo::SerializeUnrealProps <- UObject::Serialize <- USkeleton::Serialize <- LoadObject: Skeleton'CamperMale_REF_Skeleton.CamperMale_REF_Skeleton', pos=F50A, ver=522/0 (unversioned), game=ue4.27 <- UObject::EndLoad <- LoadWholePackage: /Game/Characters/Campers/Qatar_M/Models/QM_DSkeleton_10_REF.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1590

    Reply
  4. Can you make an updated one? I've only seen a few updated ones, but they are hella confusing. The way you explain things here are so clear! I would love to see you make an updated version! Thanks <3

    Reply
  5. hello everybody, im just wondering if anybody can help me? I'm really wanting to make better thumbnails but im finding the uen viewer is only for windows pc and im using a macbook pro, is there another way to get the dbd character files to use in blender? thank you in advance

    Reply

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