Dead by Daylight WEEKLY COMPILATION! #111



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg

New series showing all my highlights from the days stream in one bite-size editing video, enjoy!

Watch me live every day at www.twitch.tv/tru3ta1ent

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29 thoughts on “Dead by Daylight WEEKLY COMPILATION! #111”

  1. 4:30 After stuff like that happens, it just reminds of why I hate the idea of a reaction-based dead hard. Dead Hard is already good for making pallets and windows or avoiding otherwise unavoidable hit.

    A killer should be able to hold down the lunge button and swing through a dead hard if they're 2 inches behind a survivor. The lunge shouldn't end early because of bullshit hit validation either. I would hate to have 4 survivors with good reflexes perfectly dead hard through every one of my attacks and me not being able to do anything or have any counterplay

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  2. Oh my god this just like you’re old highlight video with all the edits I love these types of videos. Keep up the awesome work love your streams. ❀️

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  3. 2:04 dude last week I was playing pig, I was getting rolled pretty hard, this guy was tbagging all game and at the end when they 99'd gates I had him hooked and they bt saved him together and I managed to still wait out bt and down him again, he was really close to the gate I wanted to pick him up last second at the gate
    so while I'm waiting I say to myself why not tbag him back if he wants to do that, so I start tbagging him while waiting out ds and he just gets up with unbreakable and I can't hit him because I'm in uncrouch animation

    I never felt so defeated

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  4. You know what would be a good idea hiring a few editors. Maybe fans to do your next compilation.

    Edit. I also think they will change dead head again to an automatic ability so everyone has one free hit just like the hackers

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