Dead by Daylight WEEKLY COMPILATION! #74



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41 thoughts on “Dead by Daylight WEEKLY COMPILATION! #74”

  1. DBD dev should have some competent real player who test out their idea before they release new versions. I doubt they even put thoughts into the UI design. Previously, we only have to look at lower left for all the information we need, now we have to move our eyes almost all over the screen to get the information. The best changes is the UI with survivor portrait, but it still need a lot of improvement.

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  2. Guys we got it wrong all along. They didnt say clown will get a rework they said a clown will make a rework and as we saw that clown was pretty good he desived us by making a little tweek in a killer kit but thats what clowns do they trick ppl.

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  3. I love how Almo's reason for why they added the yellow bottles is exactly what Clown's purple bottles can do. They can already act as a zoning tool since Survivors don't want to get slowed down, so they try to avoid it and they end up outpositioned. Even then, as long as you aren't a rank 20 Meg, you won't even care about the bottle since any average Survivor will know if it's smart to avoid the bottle or to take the bottle. Why would adding a yellow bottle encourage zoning any more than the his normal bottles? It makes no sense.

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