Dead by Daylight's new endurance meta… is a problem



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41 thoughts on “Dead by Daylight's new endurance meta… is a problem”

  1. The new MFT nerf will make Legion even worse, because now, he will be weak at high ranks and low ranks, cause starters will just 99 the mend and keep running to get value of the perk, and then, he won't be able to use his power.

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  2. Buckle up is a bit too strong id say, but the made for this nerf is a massive relief. If someone runs to use this, they weren't doing a gen. So wait out the 10 seconds of endurance on the person you were chasing, down them, then you can slug them or hook them and the other guy is still broken so your chase against them will be easier.

    The problem isnt any of these perks, its that bad killers cant deal with a survivors running in a straight line and pre dropping every pallet because they dont have the anti loop to stop it, or the mobility to just take 1 or 2 pallets then go back to the gens.

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  3. BHVR is beyond bottom. Teleporting killer who's power is Perfect answers for anything that survs can do is fine but some minor 3% speed boost while injure is too OP 😂. Just another proof this game is in killers favor.

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  4. I personally think that the endurance meta is bad because its the same thing. There used to be so much unique things to perks and now its just endurance left to right its just the same thing over and over and it gets repetitive and boring. Whenever something gets nerfed : endurance like what happened to the creativity and uniqueness

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