DID I REALLY PLAY WELL IF I DIED? – Dead by Daylight!



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30 thoughts on “DID I REALLY PLAY WELL IF I DIED? – Dead by Daylight!”

  1. Whenever i die after an outstanding performance and i lose mmr, I remember the patrick qoute “if your skillful play didnt get you the win, was it a skillful play from the start? *inserts the face expression that patrick made*” and i imeaditly smack my controller

    Edit: i just realized that true has the same senario in his head 6:21

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  2. Mandy from BHVR: Game designers understand game design, know how to design a game, know all the details that are needed to be able to design a game that people want to play. A designer doesn't necessarily have to be great playing that game to understand the mechanics of it and how to play the game or how it's played.

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  3. So what happened after that embarrassing AMA, where all the big questions got either avoided or trivialized? what was the response to the vast negative feedback? Some streamers got their cosmetics taken away aaaaand thats it. Pretty good job so far.

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  4. The Devs know what they’re doing when they put the exit gates next to each other.

    We all know this game is purposely designed to be toxic and to frustrate players so they become addicted to the game. Like gambling :/

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  5. BHVR, a company that prides itself on appealing to social justice, uses censorship tactics like how they remove Dowsey’s Twitch shirt and in turn scared small creators from criticizing the AMA. That added with the NFT collaboration shows how hypocrite the devs are, no wonder they gave the middle finger to the community.

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  6. I still can't believe that guy is real. At first, when I was completely new to the game, I thought people were being classic crybabies with the balancing team (because that's what people do in literally every single pvp game in history), but holy cow after I watched that Patrick's guy livestream I am flabbergasted

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  7. “I’m getting chased by a really good huntress, most likely.”

    Drops shack pallet at 5 Gens. 2 Gens that are done during first 2 minute chase were the one he got to 80% prior to chase and the one teammates were already working on. Runs killer right to teammates. (I’d rather take a hook state than drop shack pallet before at least 3 Gens are done.)

    “Whenever you do a game like this, where you’ve been chased for ages – where you’re not the first to go down, you’ve done a couple of the Gens.. and you get face camped like this… I was almost really bad there… Thank you Meg.”

    (Baby Hunty Momma be like: “🥺 damn there’s only 1 Gen left I guess I gotta secure some hooks, here.”)

    Doesn’t 15% the exit gate while huntress is camping.

    Positions self between both gates – pontificating the save and repercussions of it…

    You’re not in a high soloQ MMR level. Your team goes down to a badish huntress really fast. You’re better than your teammates at chase against her, primarily because you play killer – but there is a lot of nuance to survivor as well. Things you are patting yourself on the back for that you shouldn’t – that huntress was pretty chill. She wasn’t trying to toxic facecamp – the game was closing in and she was trying to secure a kill.

    Sometimes you do have to be a little selfish to get out of soloQ MMR hell. But then, as a SoloQer you’ll eventually end up in 3manSWF MMR hell where your teammates are like “fuck that guy.” I’ve had so many salty TTVs with their 2 SWF teammates talk shit to me as a soloQ survivor for saying GG to the killer lmao.

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  8. This guy( Patrick) is a shame for all games devs. He has probably never play his own game but know everything about it and decide what's the best. I hate this kind of people.

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