Finding all Items: How many Chests? A Dead by Daylight Experiment.



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Another experiment from that weird experiment guy testing out how many chests he will need to open to find every single item in the game…

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https://docs.google.com/spreadsheets/d/1pB29zkF1ynvHbG5T-Om4jnqA8jaZ_65gND1I8xWW7M8/edit?usp=sharing

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24 thoughts on “Finding all Items: How many Chests? A Dead by Daylight Experiment.”

  1. Great video! It is interesting that your chest drops were generally always pretty close to official drop chances. It always feels like you'd always get the same 3 items from chests, so it's really cool to see how close to the intended numbers it can get over a bigger sample size.
    One experiment that would be interesting to me is the all map experiment you mentioned in the update video, hope the work there can come together soon.

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  2. Once again I am very surprised by the quality of your content (which I shouldn’t be at this point) but nevertheless keep up the great work mate the addition of the graphs was great also

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  3. Another idea for an experiment is "How many items could you get in one match". Like go to kyf(custom game) and bring Hoarder, Brutal strength and Call of Brine on killer, while survivors use Appraisal, Scavenger, Medicine and Flashbang, bringing commodius with bnp each.

    I'd say this method could get us 100 items on one map layout

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  4. One thing as a possible suggestion, if you had a graphic showing which items/killers/survivors are still not met/found that would make it easier to follow, watched few videos and thought it could be an improvement.

    Nevertheless it was an interesitng video idea 🙂

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  5. God I love it!! Instantly reacting to feedback and implementing quality changes! Your editing skills will definitly improve over time. I am eager to watch this channel grow 😀

    Reply
  6. If you want an incredibly evil challenge, how long will it take you to see all charms used in game 😈
    Awesome work with your DBD videos, I look forward to seeing more of your content!

    Reply

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