I SPOKE TOO SOON! Dead by Daylight



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8 thoughts on “I SPOKE TOO SOON! Dead by Daylight”

  1. Another way you can tell Jonah was being carried when Rebecca went down is the pulsing health bar. If you're in the dying state and something pauses health regression (like being healed or being carried) the health bar will flash/pulse. Jonah's health bar was pulsing constantly after he got picked up, which means he was never set down.

    The short time between the down and the hook makes it obvious, but if it wasn't quite as obvious that would be a way you could still tell what happened.

    On a related note, it's funny that you get this intel as a survivor but not as killer. As if the survivors have some telepathic link to each other that lets them know if the downed survivor's health is regressing. But the killer isn't allowed to know if a downed survivor is getting healed/picked up in the same manner. And this has been in the game for years.

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  2. There are only two options with a default rebecca, they are disgusting at the game, or they are DISGUSTING at the game. No in between. Play it safe and find a new lobby, they WILL over commit for no reason to something that could be done safely in patience. They WILL force aggro from the killer in the most absurd situation. They will make you take the hit even though they have BT. As a matter of fact they don't even know how to body block, unless the situation never even called for it then suddenly they know how to body block. Default Rebecca does gens though, so at least there's that. everything else is questionable at best

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