I Was Wrong About These Perks (Sort Of) | Dead By Daylight Discussion



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36 thoughts on “I Was Wrong About These Perks (Sort Of) | Dead By Daylight Discussion”

  1. here me out before you call me ned but alien instinct is actually pretty fire you just have to use it right. If you play hit and run and you target 2 survivors and keep bouncing back to them it’s very useful. but I will admit that’s the only strategy I have gotten a ton of value from the perk.
    good vid as always.

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  2. I tried rapid brutality on Slinger because one of his biggest problems is he has no movement options. I thought it was pretty OK since you’re not really supposed to catch up with survivor it’s just get a good shot on them and the extra speed helped with that. But it very niche

    Ultimate weapon is the aliens, best perk by it’s self. It’s a good information perk but combining it like with deadman switch. It’s beautiful dude and annoying for the survivors.

    Alien instinct is a garbage perk. It’s only really uses on hit-and-run killers with sloppy butcher but that is so neat why not just use barbecue and chili or some other information perk like ultimate weapon it needs a buff either make it where it also works on healthy survivors or remove the farthest and make it the closest

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  3. I think Deerstalker is actually better than Alien Instinct. So with Alien Instinct, it alerts the injured survivor that the killer knows where they are by giving them a status effect, making it impossible to sneak up on them if they are smart. It can also be countered the same way as BBQ and Chili. When it comes to Deerstalker, there is niche use, but new players can use it on slugging killers like Oni, Plague, or Twins to play better into those killers strength's when they don't have as many perks.

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  4. Honestly Ultimate Weapon, Ive gotten so much value out of it. I've been able to locate survivors that i probably wouldn't have without it. Hell. It even works on survivors who were in lockers. Plus utilising it with Dead mans switch is HELLA nice.

    Alien Instinct, I feel like you can only get any sort of value on killers like Plague or maybe with high mobility (probably alongside lethal Pursuer)

    And as for rapid brutality, it can be double edged sword. I do get some really good value out of it on killers like clown, but that's about it. Plus i feel like its kind of useless on a majority of killers. Including the xenomorph

    Love your content, Kaiser. You genuinely give some really interesting thoughts. Keep up the awesome work!

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  5. the only other killer i can see alien instinct being good on is the like weird stealth subclass legion has. like with scratched ruler and Susie's mixtape. so you can still hear killer instinct even if they aren't in your terror radius. its incredibly niche but kinda fun.

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  6. to be fair imo there no information perk better than whispers! there is no counter for that perk and if you dont play multi level maps like rpd or the game then the 32meters of the survivor whereabout is very strong! maybe i just play this game a different way but i would never give up any perk slot for other info perk other than whispers! i think bbq and chilli is just literally a waste of perk slot because you only get info about survivors who are not close by and only last a few seconds which they can just relocate by the time you get there to their location!

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  7. It takes a strong person to admit when their wrong, and it takes an even stronger person to admit that them losing is their fault and not always because of their teammates or the killer

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  8. I dont disagree with your claims, but have you tried rapid with Demogorgon? I main him and at least I think it works very well with him. If you dont have him, just imagine this, you have max stbfl stacks, you get a basic hit and and your animation ends basically immediately, you run slightly faster for a long time and then shred the person instantly killing them. Very good for demo in my opinion.

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  9. i think rapid works good on singularity since his power basically lets you eliminate the distance gained on m1 swing anyway, so you can capitalize on the speed boost more. I dont think its an insane perk, but it doesnt have to be, just a fun niche perk to use in chase builds. you can haul ass with skull merchant as well if you get the speed boosts to all stack

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  10. i find rapid good on deathslinger and hag, more specifically hag since deathslinger still has to reload if they can make it to a pallet in time. Hag is good since atfer a teleport hit you are a 115 speed killer and they are often either panicking or in a bad spot, so you might be able to get a quick down

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  11. I think a good change for this perk would be instead of removing BL it caps it at tier 1(2 and 3 are unnecessary anyways) that way you can still get a little help of youre a m1 with bad loop power or the map rng screws you

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  12. With Rapid Brutality, instead of removing Blood Lust out of the Trial, just deactivate the perk if Blood Lust is in effect. That and of course activate the perk after you recover from a Successful Basic Attack

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